Harley davidson models list
I have written a SARAH/SPheno file for a multi Higgs Doublet Model. While using HiggsBound-5.3.2, I am getting this error that the BR is greater than 1, but when I check the SPheno output file, the BR listed there are less than 1. If someone could help me with this
2023.05.28 14:16 rozjaagteraho I have written a SARAH/SPheno file for a multi Higgs Doublet Model. While using HiggsBound-5.3.2, I am getting this error that the BR is greater than 1, but when I check the SPheno output file, the BR listed there are less than 1. If someone could help me with this
2023.05.28 14:13 Illwood_ Humans Make The Best Mech Pilots
“The shield that defends needs a sword by its side” - Mech Core Pilot's Motto. ----
Churk was going to die.
He was going to die, and his brood left behind were going to be enslaved.
He was going to die, and with him his race’s history, achievements and technology would also die out.
They would all be turned into the organic robots his enemy used to power its military might.
Churk’s people were known as the Algeen’s. The Algeen’s were frog-like people, they had four arms and two legs, with large hands and feet. Fiercely intelligent, obscenely democratic, unbelievably green.
Their whole population got an equal vote on any measure of policy or governmental decision, a slow and ponderous system, but one which worked. Once they had gracefully colonized over a thousand planets. Then the Tide came and generations later, on their battered and bruised Homeworld, they were making their final stand. One world left of the most civilized civilization.
The Tide were slavers, but they had been at it for millennia now. Absorbing, enslaving, and breeding thousands of species and races. Making them all part of a homogeneous whole. No one outside of the Tide themselves knew who the original species was, and maybe no one in the Tide knew either. It was possible that they still existed, at the very top of the slavery food chain, being served by those they considered lesser and treated horribly. But it was equally possible that a slave lead rebellion had seen fit to absorb them as they had been absorbed. An ouroboros of cultural erasure and brutal labour camps.
Five hundred metres from Churk’s position, stood the product of those labour camps. Two Tide mech’s which were currently powering towards him and his squad, Churk had little delusions about how effective his semi-fortified engineer’s depo was going to be in protecting their lives. Suddenly his neural link lit up with new high priority information, he was not to engage the enemy, reinforcements were on their way.
While he was glad he didn’t have to engage the enemy (as the ordinance he had at his disposal would have been ineffective against the heavy armour of the Tide machines) the order didn’t make any sense, and so he queried it.
“Reinforcements? What reinforcements? Who’s left?” He responded. As there was no one currently available to respond to his query the over-stretched AI superintendent replied in as basic and succinct method as possible.
“An orbital drop-pod enroute. Contents: One mech. Mech rating: Classified. Mech model: Classified. Mech origin: Classified. Pilot: Anna ‘Sustain’ Finand. Species: Human.” Rattled off the AI in his head.
A mind-numbing list containing more questions than answers. Human? The Algeen’s had included as many species as possible in their attempts to create a force equal to that of the Tide’s, but as far as he knew all of them apart from the Roc’s had been wiped out. He hadn’t heard of humanity before, and how the hell had they managed to get orbital assets in position? The battle for their home world’s skies had been lost months ago. Most importantly, how the hell was one mech going to win against two Tide models?
The Tide had a clear technological advantage over the Algeen’s, most prominently displayed in any of the many mech battles which had taken place throughout the war, whether that be on the ground or in the void. The Tide’s powerplants were three times as efficient as Algeen models, and their anti-gravity/ inertia damping technology was twice as efficient. This allowed the Tide’s mechs to pack on armour and energy shields, creating hulking tanks which moved as easily as the Algeen’s mechs but had a one to four advantage in a fair fight.
A massive crash signalled to Churk that he was about to get his answers, and he eagerly peered into the dust cloud that had formed around the human mech, waiting to see the sort of beast which had come to his (and indeed his entire species) aid. Hope flared ever so briefly, only to be crushed when a familiar silhouette appeared: That of an Algeen mech.
The rounded, purple armour. The gleaming blue sensor nodes. The dome like head. The large feet. Algeen through and through, maybe even an older design from mid-way through the war. One that prioritised speed over armour, a costly mistake. There were however a few differences:
For one, the mech had been heavily modified. Additional armour had been removed from the torso and right arm. A weird cage-like attachment had been crudely added to the front of the mech's thighs and shins. The mech still had its energy shield, but it was now held in the left hand instead of being permanently attached to the mech's chest.
The shoulder armour had been replaced with a series of tubes which looked rather spikey when grouped together, some sort of smoke or grenade launchers perhaps?
Its only armament was a single sword in its right hand. This was particular. For one, it was the only item on the mech that was clearly neither Algeen nor was it of the Tide. It was a dull grey blade, looking more like an oversized cleaver then a sword. Its handle was unadorned and had not even been painted to separate its likeness from that of the rest of the blade. The entire thing was made of one single piece of metal, and while Churk did not know it at that very moment, it had been simply pressed into shape.
Its edge was barely sharp enough to cut, leaving the entire weapon closer to a bat them a knife. By Algeen and Tide standards it was brutally crude. Utterly remorseless in its hatred for elegant craftsmanship. It was a pipe bomb in comparison to a hand grenade. But like a pipe bomb: it was lethal.
Churk watched with equal parts dread and (what he felt to be) misplaced hope as the Algeen mech charged its superior counterparts.
He didn’t know it at the time, but he would speak of the following battle for many years to come.
The human mech launched towards the Tide machines; dust flaring underneath it’s artificially lightened footsteps. It’s strategic removal of armour had made the machine’s already impressive performance even more pronounced, and while its speed surprised the two Tide operators, it did little to unnerve them.
These two operators had seen enough fighting to know one Algeen machine was of little concern, and its missing armour only further reinforced their confidence.
They must have pulled that thing straight out of a repair bay. Thought the pilot of the foremost Tide mech.
These Tide mechs represented a standard advanced scouting group, consisting of one heavy, ranged mech and one light, melee machine. As scouts these mechs would only engage when they had the advantage. But on Algeen Prime, there wasn’t a single Tide scout group that didn’t have the advantage. How the two would operate was simple, the light mech would push out to the front and engage any oncoming mechs, closing quickly to force the enemy into a melee fight. Meanwhile the ranged mech would perform counter-battery and point defence operations: shooting down oncoming missiles and retaliating in kind with its own.
Tide mechs wanted a melee. They always wanted a melee.
Churk didn’t know why exactly. For while it was true that the Tide saw a distinct advantage over Algeens in melee combat, many of their mech units would choose to engage in a melee fight even when they could have as easily dispatched their enemies from afar. Maybe they just found it fun? For the Algeen race it was obvious that the Tide mech operators had been trained extensively on sword combat, even before this war had taken place, and no Algeen could win against a Tide in a fair fight.
As the war progressed the Algeen’s had tried to level the playing field in this aspect, bringing in veterans to teach new operators how to properly utilise a blade. But the icy fact was that swordsmanship had died out long ago in Algeen society (for what modern, enlightened society could possibly keep such a thing alive?) and could not be resurrected in a timely matter. At least, not on the sort of scale they needed if they were to compete against the Tide.
Of course, neither an Algeen nor a Tide Thrall had seen a human wield a blade before. Human swordplay techniques had been forged in the flames of thousands of battles; and like a candle lit from that flame, had been preserved generation after generation. No one had expected that the fires which forged such skill would ever be relit, but it was on Algeen Prime that one small candle found the sort of kindling its ancient creators could not have even imagined.
The Algeen and the Tide machine finally met on the field of battle, with the Tide’s long-range support not having fired a single shot. The Tide machine used its superior power output to slash its sword down, the piloting hoping to knock the sword from the human mech’s clearly loose grip.
It was a surprise to all when the human mech flicked its blade up to deflect the blow, keeping its grip loose as it did so, letting the momentum of the blade do the necessary dirty work. Had a human been deflecting a blow like this, doing so would have reduced the amount of force (and hence, energy) necessary to block the blow. Allowing the fighter to keep their strength up, to persist in the melee for far longer than a less skilled counterpart.
On a mech muscle fatigue was less of a concern. However not resisting the full force of the blow vastly reduced strain on the framework, motors, and anti-gravity pods of the machine. In a long battle the kind of strain that comes from blocking each and every blow can destroy a mech far more thoroughly than even the most devastating sword or missile strike.
Furthermore, deflecting the strike had another key advantage: It positioned the Human's blade for a slashing follow up. Like a snake striking the human's blade leap for the Tide mech, a potent mixture of surprise and heavy armour preventing the operator from recovering in time: The Human's blade connected with a stunning yet well aimed ferocity. The blow exploited the gap in the Tide mech's armour at the armpit. A well-known weakness which the Algeen were rarely able to exploit.
The blade cut deep, severing several of the thick black cables which sent power down the opposing mech's arm. Like cutting into a ligament, the Tide Mechs right arm (sword included) slumped down, as the antigravity modules cut out due to lack of power and its motors struggled to lift the now considerably heavier arm. Completely blindsided by the ferocious attack and now lacking an effective sword arm, the Tide pilot responded in sudden desperation: twisting his mech at its hips, the pilot slammed his own weak and heavily armoured arm into the Algeen mech which had wounded it so.
This may have seen the Tide mech retake the initiative in battle, and with it the advantage. But the Tide pilot wasn't facing an Algeen pilot, and the human who had been training for this mission for the past three years saw the wild attack coming from a galaxy away.
Ducking before the Tide mech even began its twist, the human pilot successfully dodged the incoming attack. Only instead of leaving it there she followed up the movement by striking the upper thigh of the Tide mech with the pommel of her sword.
The ball joint located there had been studied by human engineers who, it must be stated, had a better grasp on how to break things then their Algeen counterparts: the joint shattered under the force of the well-placed blow and the stresses the wild swing with an overloaded arm had placed on the machine.
Churk couldn't believe his eyes as the machine crumpled into an awkward heap: with just two well placed blows the mech pilot had managed to take down a significantly better equipped target. His men behind him cheered, but he didn't. The friendly mech wasn't out of the woods yet, and there was still a lot of ground to clear between the fallen melee mech, and its ranged counterpart.
Churk could scarcely breathe as the Tide ranged mech readied itself for a missile salvo. A single Tide missile was capable of wiping out the Algeen mech, but they never fired a single missile. Churk clenched his teeth tight as his men stopped cheering and looked on with horror as smoke began streaking over the battlefield, signalling the death that was currently barrelling for their only hope.
Inside the outmatched Algeen mech however, the human pilot only smiled.
----
Want to support me? Join my patreon! (You'll get to name chapters and characters!)
submitted by
Illwood_ to
HFY [link] [comments]
2023.05.28 14:11 RadiantDynamite84 Which 4k FALD HDR gaming Monitors are actually available on Amazon EU?
I don't want to buy an expensive monitor with a high chance of return/exchange from a retailer I have no experience with, so I'd prefer to buy from Amazon where I know returns/exchanges will be easy.
If I look at the EU Amazon stores I don't see most of the displays that are talked about here. All the models from InnoCN, RedMagic, the InnoCN based CM monitors (GP27U) never even got a listing from what I can tell.
It's basically still the Inzone M9 and the Neo G7, that's it. Considering they never even attempted to address the various firmware issues, those don't look too appealing mid-2023 @ ~1000EUR.
Are there any 4k HDR FALD gaming monitors available that I'm missing?
submitted by
RadiantDynamite84 to
buildapcmonitors [link] [comments]
2023.05.28 14:01 Sir_David_Davidson 12 Behaviors and Communication Traits of Attractive Men!
Hi, David here!
Today I wanted to share with you 12 behaviors and communication traits of an attractive man!
- Comfortable with silence and does not feel the need to fill every gap in a conversation.
- Comfortable holding strong eye contact while talking to a person.
- Speaks in a low voice with a downward inflection and not an approval seeking upward inflection.
- Well-known and well-received by others.
- Has open body language and is comfortable taking up space.
- Does not brag or actively qualifying himself, such as by dropping the names of the people he knows, the things he owns, or the degrees that he has earned.
- Unapologetically states his opinions. While he does not purposely try to insult others, he also does not prioritize the reaction that other people may have to his words over the desire to state his true thoughts and beliefs.
- Willing to cut people off and redirect a conversation when needed (no need to be done rudely).
- Comfortable making decisions and being decisive.
- Calls people out when they cross one of his personal boundaries.
- Does not constantly ask for permission or approval.
- Treats other high status people as his peers and equals. Does not get star struck or act like a fan.
BTW, I wanted to let you know that I just finished putting together my eBook "
Bros Guide to Meeting Women" version 4.0 and would LOVE to get some honest feedback from you!
I decided to give it away for free for the first 100 people who join my mailing list.
By joining the mailing list You would get: - 27 pages long eBook (free for subscribing) that gives you a practical step-by-step solution to meeting women (14+ years of knowledge put into it).
- bonus emails where I share awesome advice on how to improve your dating life.
You can get the eBook and join the list by
clicking here!
This book is the result of going out and socializing with girls for over a decade. I have put in there all the fundamentals I have learned over that time so you know I have something to say ;)
P.S: You can unsubscribe at any time with a click of a button if you feel you don't like the content of the emails anymore (but I am sure you will ;)
What are your thoughts? Do you have any tips to add? Let's discuss in the comments :) Thanks for reading and have a GREAT day!
David Davidson
submitted by
Sir_David_Davidson to
BrosDatingAdvice [link] [comments]
2023.05.28 14:01 Intelligent-Lack-122 Power Rangers as DC Characters
This was inspired by a YouTube video called
Power Rangers as Marvel Characters MCU Phase 1-3 by JulioCoolio. I thought about doing my own but with from DC, namely Batman and Justice League. There no particular DC series, just DC in general.
Let get started.
First up the Batman characters: Batman=Tommy, Catwoman=Katherine, Alfred=Spencer, Jim Gordan=Wes, Nightwing=Conner, Robin (Tim Drake)=Ethan, Batgirl=Kira, Terry Mcginnis=Trent, Red Hood=Eric, Batwoman=Izzy, Damian Wayne=J.J. Oliver, Katana=Trini, Renee Montoya=Jen, The Joker=Ivan Ooze, Harley Quinn=Poisandra, Mr Freeze=Flurious, Bane=Goldar, Poison Ivy=Rita (the one from the movie) The Penguin=Piggy, The Riddler=Frax, Ras Al Ghul=Mesogog, Talia al Ghul=Elsa, Black Mask=Gruumm, Kiteman=Victor and Monty,
Now on to the Justice League:
Superman=Jason, Wonder Woman=Kimberly, Cyborg=Billy, Static Shock=Zack, Flash=Rocky, Green Arrow=Adam, Vixen=Aisha, Aquaman=Chad, Hawkgirl=Taylor, Hawkman=Shane, Shazam=Justin, Black Canary(the one from the birds of prey movie)=Tanya, Green Lantern=Andros, Martian Manhuner=Zordon, Lois Lane=Cassidy, Superboy=Dillian, Miss Martian=Summer, Kid Flash=Ziggy, Zatanna=Preston, Artemis=Lauren, Aqualord=Kevin, Huntress=Minh, Supergirl=Gia, Beast Boy=Cole, Raven=Vida, Starfire=Karone, Zeta=Mark, Wonder Twins=Gem and Gemma, Justice Lords=Lord Drakkon and his army, Darksid=Lord Zedd, Brainiac=Venjix, General Zed=King Mondo.
And that's my list, do you agree or would you change anything.
submitted by
Intelligent-Lack-122 to
powerrangers [link] [comments]
2023.05.28 13:19 ScarletMcLearn Display hazy, blurry, stretched, broken - does not look okay - Linux Mint XFCE 21 on ASUS VIVOBOOK with NVIDIA GP108M.
Display hazy, blurry, stretched, broken - does not look okay - Linux Mint XFCE 21 on ASUS VIVOBOOK with NVIDIA GP108M. Hello. Hope you are doing well. I am using Linux Mint XFCE on ASUS Vivobook. The display is not looking good - blurry / stretched / broken. I had installed NVIDIA Drivers based on the instructions I read on this forum, but its still not working. I am providing the output of the following command below: Input 1: sudo inxi --full Input 2: inxi -Fxxxrz Please suggest me what I should do to resolve it without destroying my entire device/display - I only have one PC and I don't have any way to debug it if the display goes down completely. I would appreciate if you can guide me in a way where that wont happen. Thank you for your time! Output: [code] System: Host: Scarlet Kernel: 5.15.0-72-generic x86_64 bits: 64 Desktop: Xfce 4.16.0 Distro: Linux Mint 21 Vanessa Machine: Type: Laptop System: ASUSTeK product: X542UN v: 1.0 serial: HBN0CV049233455 Mobo: ASUSTeK model: X542UN v: 1.0 serial: N0CV1744MB0127095 UEFI: American Megatrends v: X542UN.309 date: 09/02/2019 Battery: ID-1: BAT0 charge: 24.6 Wh (100.0%) condition: 24.6/38.0 Wh (64.6%) volts: 7.6 min: 7.6 CPU: Info: quad core model: Intel Core i7-8550U bits: 64 type: MT MCP cache: L2: 1024 KiB Speed (MHz): avg: 800 min/max: 400/4000 cores: 1: 800 2: 800 3: 800 4: 800 5: 800 6: 800 7: 800 8: 800 Graphics: Device-1: Intel UHD Graphics 620 driver: i915 v: kernel Device-2: NVIDIA GP108M [GeForce MX150] driver: nvidia v: 525.105.17 Device-3: IMC Networks USB2.0 VGA UVC WebCam type: USB driver: uvcvideo Display: server: X.Org v: 1.21.1.4 driver: X: loaded: modesetting,nouveau unloaded: fbdev,vesa gpu: i915 resolution: 1024x768~60Hz OpenGL: renderer: Mesa Intel UHD Graphics 620 (KBL GT2) v: 4.6 Mesa 22.2.5 Audio: Device-1: Intel Sunrise Point-LP HD Audio driver: snd_hda_intel Device-2: Generalplus USB Audio Device type: USB driver: hid-generic,snd-usb-audio,usbhid Sound Server-1: ALSA v: k5.15.0-72-generic running: yes Sound Server-2: PulseAudio v: 15.99.1 running: yes Sound Server-3: PipeWire v: 0.3.48 running: yes Network: Device-1: Realtek RTL8111/8168/8411 PCI Express Gigabit Ethernet driver: r8169 IF: enp2s0 state: down mac: 2c:fd:a1:7f:f4:71 Device-2: Qualcomm Atheros QCA9377 802.11ac Wireless Network Adapter driver: ath10k_pci IF: wlp3s0 state: up mac: 40:9f:38:d5:e9:29 Device-3: Realtek RTL8152 Fast Ethernet Adapter type: USB driver: r8152 IF: enx00e04c360976 state: up speed: 100 Mbps duplex: full mac: 00:e0:4c:36:09:76 IF-ID-1: virbr0 state: down mac: 52:54:00:df:d3:c5 Bluetooth: Device-1: IMC Networks type: USB driver: btusb Report: hciconfig ID: hci0 rfk-id: 0 state: down bt-service: enabled,running rfk-block: hardware: no software: yes address: 40:9F:38:D5:E9:28 Drives: Local Storage: total: 1.96 TiB used: 360.78 GiB (17.9%) ID-1: /dev/sda vendor: Intel model: SSDSC2KW010T8 size: 953.87 GiB ID-2: /dev/sdb vendor: SK Hynix model: HFS128G39TND-N210A size: 119.24 GiB ID-3: /dev/sdc type: USB vendor: HGST (Hitachi) model: HTS 541010B7E610 size: 931.51 GiB ID-4: /dev/sdd type: USB vendor: Transcend model: JetFlash Transcend 8GB size: 7.5 GiB Partition: ID-1: / size: 937.33 GiB used: 111.15 GiB (11.9%) fs: ext4 dev: /dev/sda2 Swap: ID-1: swap-1 type: file size: 2 GiB used: 0 KiB (0.0%) file: /swapfile Sensors: System Temperatures: cpu: 48.0 C pch: 45.5 C mobo: N/A Fan Speeds (RPM): cpu: 2900 Info: Processes: 326 Uptime: 2h 43m Memory: 15.51 GiB used: 3.85 GiB (24.8%) Shell: Sudo inxi: 3.3.13 [/code]
Output 2:
System: Kernel: 5.15.0-72-generic x86_64 bits: 64 compiler: gcc v: 11.3.0 Desktop: Xfce 4.16.0 tk: Gtk 3.24.23 info: xfce4-panel wm: xfwm 4.16.1 vt: 7 dm: LightDM 1.30.0 Distro: Linux Mint 21 Vanessa base: Ubuntu 22.04 jammy Machine: Type: Laptop System: ASUSTeK product: X542UN v: 1.0 serial: Mobo: ASUSTeK model: X542UN v: 1.0 serial: UEFI: American Megatrends v: X542UN.309 date: 09/02/2019 Battery: ID-1: BAT0 charge: 24.6 Wh (100.0%) condition: 24.6/38.0 Wh (64.6%) volts: 7.6 min: 7.6 model: ASUSTeK ASUS Battery type: Li-ion serial: N/A status: Not charging cycles: 121 CPU: Info: quad core model: Intel Core i7-8550U bits: 64 type: MT MCP smt: enabled arch: Coffee Lake rev: A cache: L1: 256 KiB L2: 1024 KiB L3: 8 MiB Speed (MHz): avg: 800 min/max: 400/4000 cores: 1: 800 2: 800 3: 800 4: 800 5: 800 6: 800 7: 800 8: 800 bogomips: 31999 Flags: avx avx2 ht lm nx pae sse sse2 sse3 sse4_1 sse4_2 ssse3 vmx Graphics: Device-1: Intel UHD Graphics 620 vendor: ASUSTeK driver: i915 v: kernel ports: active: DP-1 off: eDP-1 empty: HDMI-A-1,HDMI-A-2 bus-ID: 00:02.0 chip-ID: 8086:5917 class-ID: 0300 Device-2: NVIDIA GP108M [GeForce MX150] vendor: ASUSTeK driver: nvidia v: 525.105.17 pcie: speed: 2.5 GT/s lanes: 4 bus-ID: 01:00.0 chip-ID: 10de:1d10 class-ID: 0302 Device-3: IMC Networks USB2.0 VGA UVC WebCam type: USB driver: uvcvideo bus-ID: 1-6:4 chip-ID: 13d3:5a01 class-ID: 0e02 serial: Display: x11 server: X.Org v: 1.21.1.4 compositor: xfwm v: 4.16.1 driver: X: loaded: modesetting,nouveau unloaded: fbdev,vesa gpu: i915 display-ID: :0.0 screens: 1 Screen-1: 0 s-res: 1024x768 s-dpi: 96 s-size: 270x203mm (10.6x8.0") s-diag: 338mm (13.3") Monitor-1: DP-1 res: 1024x768 hz: 60 size: N/A modes: max: 1024x768 min: 640x480 OpenGL: renderer: Mesa Intel UHD Graphics 620 (KBL GT2) v: 4.6 Mesa 22.2.5 direct render: Yes Audio: Device-1: Intel Sunrise Point-LP HD Audio vendor: ASUSTeK driver: snd_hda_intel v: kernel bus-ID: 00:1f.3 chip-ID: 8086:9d71 class-ID: 0403 Device-2: Generalplus USB Audio Device type: USB driver: hid-generic,snd-usb-audio,usbhid bus-ID: 1-3:2 chip-ID: 1b3f:2008 class-ID: 0300 Sound Server-1: ALSA v: k5.15.0-72-generic running: yes Sound Server-2: PulseAudio v: 15.99.1 running: yes Sound Server-3: PipeWire v: 0.3.48 running: yes Network: Device-1: Realtek RTL8111/8168/8411 PCI Express Gigabit Ethernet vendor: ASUSTeK driver: r8169 v: kernel pcie: speed: 2.5 GT/s lanes: 1 port: d000 bus-ID: 02:00.0 chip-ID: 10ec:8168 class-ID: 0200 IF: enp2s0 state: down mac: Device-2: Qualcomm Atheros QCA9377 802.11ac Wireless Network Adapter vendor: AzureWave driver: ath10k_pci v: kernel pcie: speed: 2.5 GT/s lanes: 1 bus-ID: 03:00.0 chip-ID: 168c:0042 class-ID: 0280 IF: wlp3s0 state: up mac: Device-3: Realtek RTL8152 Fast Ethernet Adapter type: USB driver: r8152 bus-ID: 1-4.4.1:8 chip-ID: 0bda:8152 class-ID: 0000 serial: IF: enx00e04c360976 state: up speed: 100 Mbps duplex: full mac: IF-ID-1: virbr0 state: down mac: Bluetooth: Device-1: IMC Networks type: USB driver: btusb v: 0.8 bus-ID: 1-8:6 chip-ID: 13d3:3496 class-ID: e001 Report: hciconfig ID: hci0 rfk-id: 0 state: down bt-service: enabled,running rfk-block: hardware: no software: yes address: Drives: Local Storage: total: 1.96 TiB used: 360.81 GiB (17.9%) ID-1: /dev/sda vendor: Intel model: SSDSC2KW010T8 size: 953.87 GiB speed: 6.0 Gb/s type: SSD serial: rev: 0B1C scheme: GPT ID-2: /dev/sdb vendor: SK Hynix model: HFS128G39TND-N210A size: 119.24 GiB speed: 6.0 Gb/s type: SSD serial: rev: 0P10 ID-3: /dev/sdc type: USB vendor: HGST (Hitachi) model: HTS 541010B7E610 size: 931.51 GiB type: N/A serial: rev: 03.0 scheme: GPT ID-4: /dev/sdd type: USB vendor: Transcend model: JetFlash Transcend 8GB size: 7.5 GiB type: SSD serial: rev: 8.07 scheme: GPT Partition: ID-1: / size: 937.33 GiB used: 111.18 GiB (11.9%) fs: ext4 dev: /dev/sda2 Swap: ID-1: swap-1 type: file size: 2 GiB used: 0 KiB (0.0%) priority: -2 file: /swapfile Sensors: System Temperatures: cpu: 49.0 C pch: 45.0 C mobo: N/A Fan Speeds (RPM): cpu: 2500 Repos: Packages: 3333 apt: 3291 flatpak: 42 No active apt repos in: /etc/apt/sources.list Active apt repos in: /etc/apt/sources.list.d/google-chrome.list 1: deb [arch=amd64] https://dl.google.com/linux/chrome/deb/ stable main Active apt repos in: /etc/apt/sources.list.d/microsoft-edge.list 1: deb [arch=amd64] https://packages.microsoft.com/repos/edge/ stable main Active apt repos in: /etc/apt/sources.list.d/official-package-repositories.list 1: deb https://mirrors.tuna.tsinghua.edu.cn/linuxmint vanessa main upstream import backport 2: deb http://mirror.xeonbd.com/ubuntu-archive jammy main restricted universe multiverse 3: deb http://mirror.xeonbd.com/ubuntu-archive jammy-updates main restricted universe multiverse 4: deb http://mirror.xeonbd.com/ubuntu-archive jammy-backports main restricted universe multiverse 5: deb http://security.ubuntu.com/ubuntu/ jammy-security main restricted universe multiverse Active apt repos in: /etc/apt/sources.list.d/teams.list 1: deb [arch=amd64] https://packages.microsoft.com/repos/ms-teams stable main Info: Processes: 331 Uptime: 3h 9m wakeups: 1 Memory: 15.51 GiB used: 4.02 GiB (25.9%) Init: systemd v: 249 runlevel: 5 Compilers: gcc: 11.3.0 alt: 11/12 Shell: Bash v: 5.1.16 running-in: tilix inxi: 3.3.13
submitted by
ScarletMcLearn to
linux_gaming [link] [comments]
2023.05.28 13:11 ScarletMcLearn Display hazy, blurry, stretched, broken - does not look okay - Linux Mint XFCE 21 on ASUS VIVOBOOK with NVIDIA GP108M.
Display hazy, blurry, stretched, broken - does not look okay - Linux Mint XFCE 21 on ASUS VIVOBOOK with NVIDIA GP108M. Hello. Hope you are doing well. I am using Linux Mint XFCE on ASUS Vivobook. The display is not looking good - blurry / stretched / broken. I had installed NVIDIA Drivers based on the instructions I read on this forum, but its still not working. I am providing the output of the following command below: Input 1: sudo inxi --full Input 2: inxi -Fxxxrz Please suggest me what I should do to resolve it without destroying my entire device/display - I only have one PC and I don't have any way to debug it if the display goes down completely. I would appreciate if you can guide me in a way where that wont happen. Thank you for your time! Output: [code] System: Host: Scarlet Kernel: 5.15.0-72-generic x86_64 bits: 64 Desktop: Xfce 4.16.0 Distro: Linux Mint 21 Vanessa Machine: Type: Laptop System: ASUSTeK product: X542UN v: 1.0 serial: HBN0CV049233455 Mobo: ASUSTeK model: X542UN v: 1.0 serial: N0CV1744MB0127095 UEFI: American Megatrends v: X542UN.309 date: 09/02/2019 Battery: ID-1: BAT0 charge: 24.6 Wh (100.0%) condition: 24.6/38.0 Wh (64.6%) volts: 7.6 min: 7.6 CPU: Info: quad core model: Intel Core i7-8550U bits: 64 type: MT MCP cache: L2: 1024 KiB Speed (MHz): avg: 800 min/max: 400/4000 cores: 1: 800 2: 800 3: 800 4: 800 5: 800 6: 800 7: 800 8: 800 Graphics: Device-1: Intel UHD Graphics 620 driver: i915 v: kernel Device-2: NVIDIA GP108M [GeForce MX150] driver: nvidia v: 525.105.17 Device-3: IMC Networks USB2.0 VGA UVC WebCam type: USB driver: uvcvideo Display: server: X.Org v: 1.21.1.4 driver: X: loaded: modesetting,nouveau unloaded: fbdev,vesa gpu: i915 resolution: 1024x768~60Hz OpenGL: renderer: Mesa Intel UHD Graphics 620 (KBL GT2) v: 4.6 Mesa 22.2.5 Audio: Device-1: Intel Sunrise Point-LP HD Audio driver: snd_hda_intel Device-2: Generalplus USB Audio Device type: USB driver: hid-generic,snd-usb-audio,usbhid Sound Server-1: ALSA v: k5.15.0-72-generic running: yes Sound Server-2: PulseAudio v: 15.99.1 running: yes Sound Server-3: PipeWire v: 0.3.48 running: yes Network: Device-1: Realtek RTL8111/8168/8411 PCI Express Gigabit Ethernet driver: r8169 IF: enp2s0 state: down mac: 2c:fd:a1:7f:f4:71 Device-2: Qualcomm Atheros QCA9377 802.11ac Wireless Network Adapter driver: ath10k_pci IF: wlp3s0 state: up mac: 40:9f:38:d5:e9:29 Device-3: Realtek RTL8152 Fast Ethernet Adapter type: USB driver: r8152 IF: enx00e04c360976 state: up speed: 100 Mbps duplex: full mac: 00:e0:4c:36:09:76 IF-ID-1: virbr0 state: down mac: 52:54:00:df:d3:c5 Bluetooth: Device-1: IMC Networks type: USB driver: btusb Report: hciconfig ID: hci0 rfk-id: 0 state: down bt-service: enabled,running rfk-block: hardware: no software: yes address: 40:9F:38:D5:E9:28 Drives: Local Storage: total: 1.96 TiB used: 360.78 GiB (17.9%) ID-1: /dev/sda vendor: Intel model: SSDSC2KW010T8 size: 953.87 GiB ID-2: /dev/sdb vendor: SK Hynix model: HFS128G39TND-N210A size: 119.24 GiB ID-3: /dev/sdc type: USB vendor: HGST (Hitachi) model: HTS 541010B7E610 size: 931.51 GiB ID-4: /dev/sdd type: USB vendor: Transcend model: JetFlash Transcend 8GB size: 7.5 GiB Partition: ID-1: / size: 937.33 GiB used: 111.15 GiB (11.9%) fs: ext4 dev: /dev/sda2 Swap: ID-1: swap-1 type: file size: 2 GiB used: 0 KiB (0.0%) file: /swapfile Sensors: System Temperatures: cpu: 48.0 C pch: 45.5 C mobo: N/A Fan Speeds (RPM): cpu: 2900 Info: Processes: 326 Uptime: 2h 43m Memory: 15.51 GiB used: 3.85 GiB (24.8%) Shell: Sudo inxi: 3.3.13 [/code]
Output 2:
System: Kernel: 5.15.0-72-generic x86_64 bits: 64 compiler: gcc v: 11.3.0 Desktop: Xfce 4.16.0 tk: Gtk 3.24.23 info: xfce4-panel wm: xfwm 4.16.1 vt: 7 dm: LightDM 1.30.0 Distro: Linux Mint 21 Vanessa base: Ubuntu 22.04 jammy Machine: Type: Laptop System: ASUSTeK product: X542UN v: 1.0 serial: Mobo: ASUSTeK model: X542UN v: 1.0 serial: UEFI: American Megatrends v: X542UN.309 date: 09/02/2019 Battery: ID-1: BAT0 charge: 24.6 Wh (100.0%) condition: 24.6/38.0 Wh (64.6%) volts: 7.6 min: 7.6 model: ASUSTeK ASUS Battery type: Li-ion serial: N/A status: Not charging cycles: 121 CPU: Info: quad core model: Intel Core i7-8550U bits: 64 type: MT MCP smt: enabled arch: Coffee Lake rev: A cache: L1: 256 KiB L2: 1024 KiB L3: 8 MiB Speed (MHz): avg: 800 min/max: 400/4000 cores: 1: 800 2: 800 3: 800 4: 800 5: 800 6: 800 7: 800 8: 800 bogomips: 31999 Flags: avx avx2 ht lm nx pae sse sse2 sse3 sse4_1 sse4_2 ssse3 vmx Graphics: Device-1: Intel UHD Graphics 620 vendor: ASUSTeK driver: i915 v: kernel ports: active: DP-1 off: eDP-1 empty: HDMI-A-1,HDMI-A-2 bus-ID: 00:02.0 chip-ID: 8086:5917 class-ID: 0300 Device-2: NVIDIA GP108M [GeForce MX150] vendor: ASUSTeK driver: nvidia v: 525.105.17 pcie: speed: 2.5 GT/s lanes: 4 bus-ID: 01:00.0 chip-ID: 10de:1d10 class-ID: 0302 Device-3: IMC Networks USB2.0 VGA UVC WebCam type: USB driver: uvcvideo bus-ID: 1-6:4 chip-ID: 13d3:5a01 class-ID: 0e02 serial: Display: x11 server: X.Org v: 1.21.1.4 compositor: xfwm v: 4.16.1 driver: X: loaded: modesetting,nouveau unloaded: fbdev,vesa gpu: i915 display-ID: :0.0 screens: 1 Screen-1: 0 s-res: 1024x768 s-dpi: 96 s-size: 270x203mm (10.6x8.0") s-diag: 338mm (13.3") Monitor-1: DP-1 res: 1024x768 hz: 60 size: N/A modes: max: 1024x768 min: 640x480 OpenGL: renderer: Mesa Intel UHD Graphics 620 (KBL GT2) v: 4.6 Mesa 22.2.5 direct render: Yes Audio: Device-1: Intel Sunrise Point-LP HD Audio vendor: ASUSTeK driver: snd_hda_intel v: kernel bus-ID: 00:1f.3 chip-ID: 8086:9d71 class-ID: 0403 Device-2: Generalplus USB Audio Device type: USB driver: hid-generic,snd-usb-audio,usbhid bus-ID: 1-3:2 chip-ID: 1b3f:2008 class-ID: 0300 Sound Server-1: ALSA v: k5.15.0-72-generic running: yes Sound Server-2: PulseAudio v: 15.99.1 running: yes Sound Server-3: PipeWire v: 0.3.48 running: yes Network: Device-1: Realtek RTL8111/8168/8411 PCI Express Gigabit Ethernet vendor: ASUSTeK driver: r8169 v: kernel pcie: speed: 2.5 GT/s lanes: 1 port: d000 bus-ID: 02:00.0 chip-ID: 10ec:8168 class-ID: 0200 IF: enp2s0 state: down mac: Device-2: Qualcomm Atheros QCA9377 802.11ac Wireless Network Adapter vendor: AzureWave driver: ath10k_pci v: kernel pcie: speed: 2.5 GT/s lanes: 1 bus-ID: 03:00.0 chip-ID: 168c:0042 class-ID: 0280 IF: wlp3s0 state: up mac: Device-3: Realtek RTL8152 Fast Ethernet Adapter type: USB driver: r8152 bus-ID: 1-4.4.1:8 chip-ID: 0bda:8152 class-ID: 0000 serial: IF: enx00e04c360976 state: up speed: 100 Mbps duplex: full mac: IF-ID-1: virbr0 state: down mac: Bluetooth: Device-1: IMC Networks type: USB driver: btusb v: 0.8 bus-ID: 1-8:6 chip-ID: 13d3:3496 class-ID: e001 Report: hciconfig ID: hci0 rfk-id: 0 state: down bt-service: enabled,running rfk-block: hardware: no software: yes address: Drives: Local Storage: total: 1.96 TiB used: 360.81 GiB (17.9%) ID-1: /dev/sda vendor: Intel model: SSDSC2KW010T8 size: 953.87 GiB speed: 6.0 Gb/s type: SSD serial: rev: 0B1C scheme: GPT ID-2: /dev/sdb vendor: SK Hynix model: HFS128G39TND-N210A size: 119.24 GiB speed: 6.0 Gb/s type: SSD serial: rev: 0P10 ID-3: /dev/sdc type: USB vendor: HGST (Hitachi) model: HTS 541010B7E610 size: 931.51 GiB type: N/A serial: rev: 03.0 scheme: GPT ID-4: /dev/sdd type: USB vendor: Transcend model: JetFlash Transcend 8GB size: 7.5 GiB type: SSD serial: rev: 8.07 scheme: GPT Partition: ID-1: / size: 937.33 GiB used: 111.18 GiB (11.9%) fs: ext4 dev: /dev/sda2 Swap: ID-1: swap-1 type: file size: 2 GiB used: 0 KiB (0.0%) priority: -2 file: /swapfile Sensors: System Temperatures: cpu: 49.0 C pch: 45.0 C mobo: N/A Fan Speeds (RPM): cpu: 2500 Repos: Packages: 3333 apt: 3291 flatpak: 42 No active apt repos in: /etc/apt/sources.list Active apt repos in: /etc/apt/sources.list.d/google-chrome.list 1: deb [arch=amd64] https://dl.google.com/linux/chrome/deb/ stable main Active apt repos in: /etc/apt/sources.list.d/microsoft-edge.list 1: deb [arch=amd64] https://packages.microsoft.com/repos/edge/ stable main Active apt repos in: /etc/apt/sources.list.d/official-package-repositories.list 1: deb https://mirrors.tuna.tsinghua.edu.cn/linuxmint vanessa main upstream import backport 2: deb http://mirror.xeonbd.com/ubuntu-archive jammy main restricted universe multiverse 3: deb http://mirror.xeonbd.com/ubuntu-archive jammy-updates main restricted universe multiverse 4: deb http://mirror.xeonbd.com/ubuntu-archive jammy-backports main restricted universe multiverse 5: deb http://security.ubuntu.com/ubuntu/ jammy-security main restricted universe multiverse Active apt repos in: /etc/apt/sources.list.d/teams.list 1: deb [arch=amd64] https://packages.microsoft.com/repos/ms-teams stable main Info: Processes: 331 Uptime: 3h 9m wakeups: 1 Memory: 15.51 GiB used: 4.02 GiB (25.9%) Init: systemd v: 249 runlevel: 5 Compilers: gcc: 11.3.0 alt: 11/12 Shell: Bash v: 5.1.16 running-in: tilix inxi: 3.3.13
submitted by
ScarletMcLearn to
linuxmint_dev [link] [comments]
2023.05.28 13:11 Smasher_WoTB So I'm gonna be buying this beautiful hunk of resin in some months time(somewhere around 2.5-5 months depending on how my Hobby Budget holds out&how much Hobby Supplies I have to restock), this'll be my first ForgeWorld Model. Got any tips?
| I've always loved SuperHeavy Tanks, and by far my 2 favorite looking SuperHeavy Tank Designs that have Kits from ANY Fictional Universe is the Mastodon&Falchion. I recently got a pretty hefty raise to my Hobby Budget(went from $15/week to up to $50/week) so I can actually save up the $650-ish it'll cost to buy a Mastodon in an acceptable amount of time, and I am extremely determined to get this Mastodon for my Dark Angels Collection. Rules be damned, it will be nice to have a proper SuperHeavy Lord of War to run in 30&40k. Definitely gonna use some fun Meme Lists with it for Local Friendly 40k Events and probably bring it into almost every List I use for months after it's built lol. I already have a Playlist of YouTube Videos about the Mastodon&working with ForgeWorld Resin Kits, and I know I'll need to buy some tools&particular Hobby Supplies just for this Model. Other than Brass Rods, a bunch of SuperGlue(due to how large it is I'm guessing I might need more than 1 50ml Bottle of SuperGlue), maybe some Magnets, a Hobby Saw and a Respirator what else should I buy to make taking on this Behemoth more feasible? I'm not ready to get an Airbrush yet cus I'm trying to get better at Painting with Brushes and I'm not gonna need an Airbrush to pull off the types of Colour Schemes I am considering, also having to buy an Airbrush&more Painting Supplies for it means that's even more time I'll have to spend saving up money before I can properly get started on Building&Painting it. Also, any links to detailed guides on working with the Mastodon would be appreciated. I don't know all the right places to look for guides like that, so any help finding guides on building the Mastodon would be very much appreciated. submitted by Smasher_WoTB to Warhammer30k [link] [comments] |
2023.05.28 13:10 ScarletMcLearn Display hazy, blurry, stretched, broken - does not look okay - Linux Mint XFCE 21 on ASUS VIVOBOOK with NVIDIA GP108M.
Display hazy, blurry, stretched, broken - does not look okay - Linux Mint XFCE 21 on ASUS VIVOBOOK with NVIDIA GP108M. Hello. Hope you are doing well. I am using Linux Mint XFCE on ASUS Vivobook. The display is not looking good - blurry / stretched / broken. I had installed NVIDIA Drivers based on the instructions I read on this forum, but its still not working. I am providing the output of the following command below: Input 1: sudo inxi --full Input 2: inxi -Fxxxrz Please suggest me what I should do to resolve it without destroying my entire device/display - I only have one PC and I don't have any way to debug it if the display goes down completely. I would appreciate if you can guide me in a way where that wont happen. Thank you for your time! Output: [code] System: Host: Scarlet Kernel: 5.15.0-72-generic x86_64 bits: 64 Desktop: Xfce 4.16.0 Distro: Linux Mint 21 Vanessa Machine: Type: Laptop System: ASUSTeK product: X542UN v: 1.0 serial: HBN0CV049233455 Mobo: ASUSTeK model: X542UN v: 1.0 serial: N0CV1744MB0127095 UEFI: American Megatrends v: X542UN.309 date: 09/02/2019 Battery: ID-1: BAT0 charge: 24.6 Wh (100.0%) condition: 24.6/38.0 Wh (64.6%) volts: 7.6 min: 7.6 CPU: Info: quad core model: Intel Core i7-8550U bits: 64 type: MT MCP cache: L2: 1024 KiB Speed (MHz): avg: 800 min/max: 400/4000 cores: 1: 800 2: 800 3: 800 4: 800 5: 800 6: 800 7: 800 8: 800 Graphics: Device-1: Intel UHD Graphics 620 driver: i915 v: kernel Device-2: NVIDIA GP108M [GeForce MX150] driver: nvidia v: 525.105.17 Device-3: IMC Networks USB2.0 VGA UVC WebCam type: USB driver: uvcvideo Display: server: X.Org v: 1.21.1.4 driver: X: loaded: modesetting,nouveau unloaded: fbdev,vesa gpu: i915 resolution: 1024x768~60Hz OpenGL: renderer: Mesa Intel UHD Graphics 620 (KBL GT2) v: 4.6 Mesa 22.2.5 Audio: Device-1: Intel Sunrise Point-LP HD Audio driver: snd_hda_intel Device-2: Generalplus USB Audio Device type: USB driver: hid-generic,snd-usb-audio,usbhid Sound Server-1: ALSA v: k5.15.0-72-generic running: yes Sound Server-2: PulseAudio v: 15.99.1 running: yes Sound Server-3: PipeWire v: 0.3.48 running: yes Network: Device-1: Realtek RTL8111/8168/8411 PCI Express Gigabit Ethernet driver: r8169 IF: enp2s0 state: down mac: 2c:fd:a1:7f:f4:71 Device-2: Qualcomm Atheros QCA9377 802.11ac Wireless Network Adapter driver: ath10k_pci IF: wlp3s0 state: up mac: 40:9f:38:d5:e9:29 Device-3: Realtek RTL8152 Fast Ethernet Adapter type: USB driver: r8152 IF: enx00e04c360976 state: up speed: 100 Mbps duplex: full mac: 00:e0:4c:36:09:76 IF-ID-1: virbr0 state: down mac: 52:54:00:df:d3:c5 Bluetooth: Device-1: IMC Networks type: USB driver: btusb Report: hciconfig ID: hci0 rfk-id: 0 state: down bt-service: enabled,running rfk-block: hardware: no software: yes address: 40:9F:38:D5:E9:28 Drives: Local Storage: total: 1.96 TiB used: 360.78 GiB (17.9%) ID-1: /dev/sda vendor: Intel model: SSDSC2KW010T8 size: 953.87 GiB ID-2: /dev/sdb vendor: SK Hynix model: HFS128G39TND-N210A size: 119.24 GiB ID-3: /dev/sdc type: USB vendor: HGST (Hitachi) model: HTS 541010B7E610 size: 931.51 GiB ID-4: /dev/sdd type: USB vendor: Transcend model: JetFlash Transcend 8GB size: 7.5 GiB Partition: ID-1: / size: 937.33 GiB used: 111.15 GiB (11.9%) fs: ext4 dev: /dev/sda2 Swap: ID-1: swap-1 type: file size: 2 GiB used: 0 KiB (0.0%) file: /swapfile Sensors: System Temperatures: cpu: 48.0 C pch: 45.5 C mobo: N/A Fan Speeds (RPM): cpu: 2900 Info: Processes: 326 Uptime: 2h 43m Memory: 15.51 GiB used: 3.85 GiB (24.8%) Shell: Sudo inxi: 3.3.13 [/code] Output 2: System: Kernel: 5.15.0-72-generic x86_64 bits: 64 compiler: gcc v: 11.3.0 Desktop: Xfce 4.16.0 tk: Gtk 3.24.23 info: xfce4-panel wm: xfwm 4.16.1 vt: 7 dm: LightDM 1.30.0 Distro: Linux Mint 21 Vanessa base: Ubuntu 22.04 jammy Machine: Type: Laptop System: ASUSTeK product: X542UN v: 1.0 serial: Mobo: ASUSTeK model: X542UN v: 1.0 serial: UEFI: American Megatrends v: X542UN.309 date: 09/02/2019 Battery: ID-1: BAT0 charge: 24.6 Wh (100.0%) condition: 24.6/38.0 Wh (64.6%) volts: 7.6 min: 7.6 model: ASUSTeK ASUS Battery type: Li-ion serial: N/A status: Not charging cycles: 121 CPU: Info: quad core model: Intel Core i7-8550U bits: 64 type: MT MCP smt: enabled arch: Coffee Lake rev: A cache: L1: 256 KiB L2: 1024 KiB L3: 8 MiB Speed (MHz): avg: 800 min/max: 400/4000 cores: 1: 800 2: 800 3: 800 4: 800 5: 800 6: 800 7: 800 8: 800 bogomips: 31999 Flags: avx avx2 ht lm nx pae sse sse2 sse3 sse4_1 sse4_2 ssse3 vmx Graphics: Device-1: Intel UHD Graphics 620 vendor: ASUSTeK driver: i915 v: kernel ports: active: DP-1 off: eDP-1 empty: HDMI-A-1,HDMI-A-2 bus-ID: 00:02.0 chip-ID: 8086:5917 class-ID: 0300 Device-2: NVIDIA GP108M [GeForce MX150] vendor: ASUSTeK driver: nvidia v: 525.105.17 pcie: speed: 2.5 GT/s lanes: 4 bus-ID: 01:00.0 chip-ID: 10de:1d10 class-ID: 0302 Device-3: IMC Networks USB2.0 VGA UVC WebCam type: USB driver: uvcvideo bus-ID: 1-6:4 chip-ID: 13d3:5a01 class-ID: 0e02 serial: Display: x11 server: X.Org v: 1.21.1.4 compositor: xfwm v: 4.16.1 driver: X: loaded: modesetting,nouveau unloaded: fbdev,vesa gpu: i915 display-ID: :0.0 screens: 1 Screen-1: 0 s-res: 1024x768 s-dpi: 96 s-size: 270x203mm (10.6x8.0") s-diag: 338mm (13.3") Monitor-1: DP-1 res: 1024x768 hz: 60 size: N/A modes: max: 1024x768 min: 640x480 OpenGL: renderer: Mesa Intel UHD Graphics 620 (KBL GT2) v: 4.6 Mesa 22.2.5 direct render: Yes Audio: Device-1: Intel Sunrise Point-LP HD Audio vendor: ASUSTeK driver: snd_hda_intel v: kernel bus-ID: 00:1f.3 chip-ID: 8086:9d71 class-ID: 0403 Device-2: Generalplus USB Audio Device type: USB driver: hid-generic,snd-usb-audio,usbhid bus-ID: 1-3:2 chip-ID: 1b3f:2008 class-ID: 0300 Sound Server-1: ALSA v: k5.15.0-72-generic running: yes Sound Server-2: PulseAudio v: 15.99.1 running: yes Sound Server-3: PipeWire v: 0.3.48 running: yes Network: Device-1: Realtek RTL8111/8168/8411 PCI Express Gigabit Ethernet vendor: ASUSTeK driver: r8169 v: kernel pcie: speed: 2.5 GT/s lanes: 1 port: d000 bus-ID: 02:00.0 chip-ID: 10ec:8168 class-ID: 0200 IF: enp2s0 state: down mac: Device-2: Qualcomm Atheros QCA9377 802.11ac Wireless Network Adapter vendor: AzureWave driver: ath10k_pci v: kernel pcie: speed: 2.5 GT/s lanes: 1 bus-ID: 03:00.0 chip-ID: 168c:0042 class-ID: 0280 IF: wlp3s0 state: up mac: Device-3: Realtek RTL8152 Fast Ethernet Adapter type: USB driver: r8152 bus-ID: 1-4.4.1:8 chip-ID: 0bda:8152 class-ID: 0000 serial: IF: enx00e04c360976 state: up speed: 100 Mbps duplex: full mac: IF-ID-1: virbr0 state: down mac: Bluetooth: Device-1: IMC Networks type: USB driver: btusb v: 0.8 bus-ID: 1-8:6 chip-ID: 13d3:3496 class-ID: e001 Report: hciconfig ID: hci0 rfk-id: 0 state: down bt-service: enabled,running rfk-block: hardware: no software: yes address: Drives: Local Storage: total: 1.96 TiB used: 360.81 GiB (17.9%) ID-1: /dev/sda vendor: Intel model: SSDSC2KW010T8 size: 953.87 GiB speed: 6.0 Gb/s type: SSD serial: rev: 0B1C scheme: GPT ID-2: /dev/sdb vendor: SK Hynix model: HFS128G39TND-N210A size: 119.24 GiB speed: 6.0 Gb/s type: SSD serial: rev: 0P10 ID-3: /dev/sdc type: USB vendor: HGST (Hitachi) model: HTS 541010B7E610 size: 931.51 GiB type: N/A serial: rev: 03.0 scheme: GPT ID-4: /dev/sdd type: USB vendor: Transcend model: JetFlash Transcend 8GB size: 7.5 GiB type: SSD serial: rev: 8.07 scheme: GPT Partition: ID-1: / size: 937.33 GiB used: 111.18 GiB (11.9%) fs: ext4 dev: /dev/sda2 Swap: ID-1: swap-1 type: file size: 2 GiB used: 0 KiB (0.0%) priority: -2 file: /swapfile Sensors: System Temperatures: cpu: 49.0 C pch: 45.0 C mobo: N/A Fan Speeds (RPM): cpu: 2500 Repos: Packages: 3333 apt: 3291 flatpak: 42 No active apt repos in: /etc/apt/sources.list Active apt repos in: /etc/apt/sources.list.d/google-chrome.list 1: deb [arch=amd64] https://dl.google.com/linux/chrome/deb/ stable main Active apt repos in: /etc/apt/sources.list.d/microsoft-edge.list 1: deb [arch=amd64] https://packages.microsoft.com/repos/edge/ stable main Active apt repos in: /etc/apt/sources.list.d/official-package-repositories.list 1: deb https://mirrors.tuna.tsinghua.edu.cn/linuxmint vanessa main upstream import backport 2: deb http://mirror.xeonbd.com/ubuntu-archive jammy main restricted universe multiverse 3: deb http://mirror.xeonbd.com/ubuntu-archive jammy-updates main restricted universe multiverse 4: deb http://mirror.xeonbd.com/ubuntu-archive jammy-backports main restricted universe multiverse 5: deb http://security.ubuntu.com/ubuntu/ jammy-security main restricted universe multiverse Active apt repos in: /etc/apt/sources.list.d/teams.list 1: deb [arch=amd64] https://packages.microsoft.com/repos/ms-teams stable main Info: Processes: 331 Uptime: 3h 9m wakeups: 1 Memory: 15.51 GiB used: 4.02 GiB (25.9%) Init: systemd v: 249 runlevel: 5 Compilers: gcc: 11.3.0 alt: 11/12 Shell: Bash v: 5.1.16 running-in: tilix inxi: 3.3.13
submitted by
ScarletMcLearn to
linuxquestions [link] [comments]
2023.05.28 13:09 ScarletMcLearn Display hazy, blurry, stretched, broken - does not look okay - Linux Mint XFCE 21 on ASUS VIVOBOOK with NVIDIA GP108M.
Display hazy, blurry, stretched, broken - does not look okay - Linux Mint XFCE 21 on ASUS VIVOBOOK with NVIDIA GP108M. Hello. Hope you are doing well. I am using Linux Mint XFCE on ASUS Vivobook. The display is not looking good - blurry / stretched / broken. I had installed NVIDIA Drivers based on the instructions I read on this forum, but its still not working. I am providing the output of the following command below: Input 1: sudo inxi --full Input 2: inxi -Fxxxrz Please suggest me what I should do to resolve it without destroying my entire device/display - I only have one PC and I don't have any way to debug it if the display goes down completely. I would appreciate if you can guide me in a way where that wont happen. Thank you for your time! Output: [code] System: Host: Scarlet Kernel: 5.15.0-72-generic x86_64 bits: 64 Desktop: Xfce 4.16.0 Distro: Linux Mint 21 Vanessa Machine: Type: Laptop System: ASUSTeK product: X542UN v: 1.0 serial: HBN0CV049233455 Mobo: ASUSTeK model: X542UN v: 1.0 serial: N0CV1744MB0127095 UEFI: American Megatrends v: X542UN.309 date: 09/02/2019 Battery: ID-1: BAT0 charge: 24.6 Wh (100.0%) condition: 24.6/38.0 Wh (64.6%) volts: 7.6 min: 7.6 CPU: Info: quad core model: Intel Core i7-8550U bits: 64 type: MT MCP cache: L2: 1024 KiB Speed (MHz): avg: 800 min/max: 400/4000 cores: 1: 800 2: 800 3: 800 4: 800 5: 800 6: 800 7: 800 8: 800 Graphics: Device-1: Intel UHD Graphics 620 driver: i915 v: kernel Device-2: NVIDIA GP108M [GeForce MX150] driver: nvidia v: 525.105.17 Device-3: IMC Networks USB2.0 VGA UVC WebCam type: USB driver: uvcvideo Display: server: X.Org v: 1.21.1.4 driver: X: loaded: modesetting,nouveau unloaded: fbdev,vesa gpu: i915 resolution: 1024x768~60Hz OpenGL: renderer: Mesa Intel UHD Graphics 620 (KBL GT2) v: 4.6 Mesa 22.2.5 Audio: Device-1: Intel Sunrise Point-LP HD Audio driver: snd_hda_intel Device-2: Generalplus USB Audio Device type: USB driver: hid-generic,snd-usb-audio,usbhid Sound Server-1: ALSA v: k5.15.0-72-generic running: yes Sound Server-2: PulseAudio v: 15.99.1 running: yes Sound Server-3: PipeWire v: 0.3.48 running: yes Network: Device-1: Realtek RTL8111/8168/8411 PCI Express Gigabit Ethernet driver: r8169 IF: enp2s0 state: down mac: 2c:fd:a1:7f:f4:71 Device-2: Qualcomm Atheros QCA9377 802.11ac Wireless Network Adapter driver: ath10k_pci IF: wlp3s0 state: up mac: 40:9f:38:d5:e9:29 Device-3: Realtek RTL8152 Fast Ethernet Adapter type: USB driver: r8152 IF: enx00e04c360976 state: up speed: 100 Mbps duplex: full mac: 00:e0:4c:36:09:76 IF-ID-1: virbr0 state: down mac: 52:54:00:df:d3:c5 Bluetooth: Device-1: IMC Networks type: USB driver: btusb Report: hciconfig ID: hci0 rfk-id: 0 state: down bt-service: enabled,running rfk-block: hardware: no software: yes address: 40:9F:38:D5:E9:28 Drives: Local Storage: total: 1.96 TiB used: 360.78 GiB (17.9%) ID-1: /dev/sda vendor: Intel model: SSDSC2KW010T8 size: 953.87 GiB ID-2: /dev/sdb vendor: SK Hynix model: HFS128G39TND-N210A size: 119.24 GiB ID-3: /dev/sdc type: USB vendor: HGST (Hitachi) model: HTS 541010B7E610 size: 931.51 GiB ID-4: /dev/sdd type: USB vendor: Transcend model: JetFlash Transcend 8GB size: 7.5 GiB Partition: ID-1: / size: 937.33 GiB used: 111.15 GiB (11.9%) fs: ext4 dev: /dev/sda2 Swap: ID-1: swap-1 type: file size: 2 GiB used: 0 KiB (0.0%) file: /swapfile Sensors: System Temperatures: cpu: 48.0 C pch: 45.5 C mobo: N/A Fan Speeds (RPM): cpu: 2900 Info: Processes: 326 Uptime: 2h 43m Memory: 15.51 GiB used: 3.85 GiB (24.8%) Shell: Sudo inxi: 3.3.13 [/code] Output 2: System: Kernel: 5.15.0-72-generic x86_64 bits: 64 compiler: gcc v: 11.3.0 Desktop: Xfce 4.16.0 tk: Gtk 3.24.23 info: xfce4-panel wm: xfwm 4.16.1 vt: 7 dm: LightDM 1.30.0 Distro: Linux Mint 21 Vanessa base: Ubuntu 22.04 jammy Machine: Type: Laptop System: ASUSTeK product: X542UN v: 1.0 serial: Mobo: ASUSTeK model: X542UN v: 1.0 serial: UEFI: American Megatrends v: X542UN.309 date: 09/02/2019 Battery: ID-1: BAT0 charge: 24.6 Wh (100.0%) condition: 24.6/38.0 Wh (64.6%) volts: 7.6 min: 7.6 model: ASUSTeK ASUS Battery type: Li-ion serial: N/A status: Not charging cycles: 121 CPU: Info: quad core model: Intel Core i7-8550U bits: 64 type: MT MCP smt: enabled arch: Coffee Lake rev: A cache: L1: 256 KiB L2: 1024 KiB L3: 8 MiB Speed (MHz): avg: 800 min/max: 400/4000 cores: 1: 800 2: 800 3: 800 4: 800 5: 800 6: 800 7: 800 8: 800 bogomips: 31999 Flags: avx avx2 ht lm nx pae sse sse2 sse3 sse4_1 sse4_2 ssse3 vmx Graphics: Device-1: Intel UHD Graphics 620 vendor: ASUSTeK driver: i915 v: kernel ports: active: DP-1 off: eDP-1 empty: HDMI-A-1,HDMI-A-2 bus-ID: 00:02.0 chip-ID: 8086:5917 class-ID: 0300 Device-2: NVIDIA GP108M [GeForce MX150] vendor: ASUSTeK driver: nvidia v: 525.105.17 pcie: speed: 2.5 GT/s lanes: 4 bus-ID: 01:00.0 chip-ID: 10de:1d10 class-ID: 0302 Device-3: IMC Networks USB2.0 VGA UVC WebCam type: USB driver: uvcvideo bus-ID: 1-6:4 chip-ID: 13d3:5a01 class-ID: 0e02 serial: Display: x11 server: X.Org v: 1.21.1.4 compositor: xfwm v: 4.16.1 driver: X: loaded: modesetting,nouveau unloaded: fbdev,vesa gpu: i915 display-ID: :0.0 screens: 1 Screen-1: 0 s-res: 1024x768 s-dpi: 96 s-size: 270x203mm (10.6x8.0") s-diag: 338mm (13.3") Monitor-1: DP-1 res: 1024x768 hz: 60 size: N/A modes: max: 1024x768 min: 640x480 OpenGL: renderer: Mesa Intel UHD Graphics 620 (KBL GT2) v: 4.6 Mesa 22.2.5 direct render: Yes Audio: Device-1: Intel Sunrise Point-LP HD Audio vendor: ASUSTeK driver: snd_hda_intel v: kernel bus-ID: 00:1f.3 chip-ID: 8086:9d71 class-ID: 0403 Device-2: Generalplus USB Audio Device type: USB driver: hid-generic,snd-usb-audio,usbhid bus-ID: 1-3:2 chip-ID: 1b3f:2008 class-ID: 0300 Sound Server-1: ALSA v: k5.15.0-72-generic running: yes Sound Server-2: PulseAudio v: 15.99.1 running: yes Sound Server-3: PipeWire v: 0.3.48 running: yes Network: Device-1: Realtek RTL8111/8168/8411 PCI Express Gigabit Ethernet vendor: ASUSTeK driver: r8169 v: kernel pcie: speed: 2.5 GT/s lanes: 1 port: d000 bus-ID: 02:00.0 chip-ID: 10ec:8168 class-ID: 0200 IF: enp2s0 state: down mac: Device-2: Qualcomm Atheros QCA9377 802.11ac Wireless Network Adapter vendor: AzureWave driver: ath10k_pci v: kernel pcie: speed: 2.5 GT/s lanes: 1 bus-ID: 03:00.0 chip-ID: 168c:0042 class-ID: 0280 IF: wlp3s0 state: up mac: Device-3: Realtek RTL8152 Fast Ethernet Adapter type: USB driver: r8152 bus-ID: 1-4.4.1:8 chip-ID: 0bda:8152 class-ID: 0000 serial: IF: enx00e04c360976 state: up speed: 100 Mbps duplex: full mac: IF-ID-1: virbr0 state: down mac: Bluetooth: Device-1: IMC Networks type: USB driver: btusb v: 0.8 bus-ID: 1-8:6 chip-ID: 13d3:3496 class-ID: e001 Report: hciconfig ID: hci0 rfk-id: 0 state: down bt-service: enabled,running rfk-block: hardware: no software: yes address: Drives: Local Storage: total: 1.96 TiB used: 360.81 GiB (17.9%) ID-1: /dev/sda vendor: Intel model: SSDSC2KW010T8 size: 953.87 GiB speed: 6.0 Gb/s type: SSD serial: rev: 0B1C scheme: GPT ID-2: /dev/sdb vendor: SK Hynix model: HFS128G39TND-N210A size: 119.24 GiB speed: 6.0 Gb/s type: SSD serial: rev: 0P10 ID-3: /dev/sdc type: USB vendor: HGST (Hitachi) model: HTS 541010B7E610 size: 931.51 GiB type: N/A serial: rev: 03.0 scheme: GPT ID-4: /dev/sdd type: USB vendor: Transcend model: JetFlash Transcend 8GB size: 7.5 GiB type: SSD serial: rev: 8.07 scheme: GPT Partition: ID-1: / size: 937.33 GiB used: 111.18 GiB (11.9%) fs: ext4 dev: /dev/sda2 Swap: ID-1: swap-1 type: file size: 2 GiB used: 0 KiB (0.0%) priority: -2 file: /swapfile Sensors: System Temperatures: cpu: 49.0 C pch: 45.0 C mobo: N/A Fan Speeds (RPM): cpu: 2500 Repos: Packages: 3333 apt: 3291 flatpak: 42 No active apt repos in: /etc/apt/sources.list Active apt repos in: /etc/apt/sources.list.d/google-chrome.list 1: deb [arch=amd64] https://dl.google.com/linux/chrome/deb/ stable main Active apt repos in: /etc/apt/sources.list.d/microsoft-edge.list 1: deb [arch=amd64] https://packages.microsoft.com/repos/edge/ stable main Active apt repos in: /etc/apt/sources.list.d/official-package-repositories.list 1: deb https://mirrors.tuna.tsinghua.edu.cn/linuxmint vanessa main upstream import backport 2: deb http://mirror.xeonbd.com/ubuntu-archive jammy main restricted universe multiverse 3: deb http://mirror.xeonbd.com/ubuntu-archive jammy-updates main restricted universe multiverse 4: deb http://mirror.xeonbd.com/ubuntu-archive jammy-backports main restricted universe multiverse 5: deb http://security.ubuntu.com/ubuntu/ jammy-security main restricted universe multiverse Active apt repos in: /etc/apt/sources.list.d/teams.list 1: deb [arch=amd64] https://packages.microsoft.com/repos/ms-teams stable main Info: Processes: 331 Uptime: 3h 9m wakeups: 1 Memory: 15.51 GiB used: 4.02 GiB (25.9%) Init: systemd v: 249 runlevel: 5 Compilers: gcc: 11.3.0 alt: 11/12 Shell: Bash v: 5.1.16 running-in: tilix inxi: 3.3.13
submitted by
ScarletMcLearn to
linux4noobs [link] [comments]
2023.05.28 13:06 ScarletMcLearn Display hazy, blurry, stretched, broken - does not look okay - Linux Mint XFCE 21 on ASUS VIVOBOOK with NVIDIA GP108M.
Display hazy, blurry, stretched, broken - does not look okay - Linux Mint XFCE 21 on ASUS VIVOBOOK with NVIDIA GP108M. Hello. Hope you are doing well. I am using Linux Mint XFCE on ASUS Vivobook. The display is not looking good - blurry / stretched / broken. I had installed NVIDIA Drivers based on the instructions I read on this forum, but its still not working. I am providing the output of the following command below: Input 1: sudo inxi --full Input 2: inxi -Fxxxrz Please suggest me what I should do to resolve it without destroying my entire device/display - I only have one PC and I don't have any way to debug it if the display goes down completely. I would appreciate if you can guide me in a way where that wont happen. Thank you for your time! Output: [code] System: Host: Scarlet Kernel: 5.15.0-72-generic x86_64 bits: 64 Desktop: Xfce 4.16.0 Distro: Linux Mint 21 Vanessa Machine: Type: Laptop System: ASUSTeK product: X542UN v: 1.0 serial: HBN0CV049233455 Mobo: ASUSTeK model: X542UN v: 1.0 serial: N0CV1744MB0127095 UEFI: American Megatrends v: X542UN.309 date: 09/02/2019 Battery: ID-1: BAT0 charge: 24.6 Wh (100.0%) condition: 24.6/38.0 Wh (64.6%) volts: 7.6 min: 7.6 CPU: Info: quad core model: Intel Core i7-8550U bits: 64 type: MT MCP cache: L2: 1024 KiB Speed (MHz): avg: 800 min/max: 400/4000 cores: 1: 800 2: 800 3: 800 4: 800 5: 800 6: 800 7: 800 8: 800 Graphics: Device-1: Intel UHD Graphics 620 driver: i915 v: kernel Device-2: NVIDIA GP108M [GeForce MX150] driver: nvidia v: 525.105.17 Device-3: IMC Networks USB2.0 VGA UVC WebCam type: USB driver: uvcvideo Display: server: X.Org v: 1.21.1.4 driver: X: loaded: modesetting,nouveau unloaded: fbdev,vesa gpu: i915 resolution: 1024x768~60Hz OpenGL: renderer: Mesa Intel UHD Graphics 620 (KBL GT2) v: 4.6 Mesa 22.2.5 Audio: Device-1: Intel Sunrise Point-LP HD Audio driver: snd_hda_intel Device-2: Generalplus USB Audio Device type: USB driver: hid-generic,snd-usb-audio,usbhid Sound Server-1: ALSA v: k5.15.0-72-generic running: yes Sound Server-2: PulseAudio v: 15.99.1 running: yes Sound Server-3: PipeWire v: 0.3.48 running: yes Network: Device-1: Realtek RTL8111/8168/8411 PCI Express Gigabit Ethernet driver: r8169 IF: enp2s0 state: down mac: 2c:fd:a1:7f:f4:71 Device-2: Qualcomm Atheros QCA9377 802.11ac Wireless Network Adapter driver: ath10k_pci IF: wlp3s0 state: up mac: 40:9f:38:d5:e9:29 Device-3: Realtek RTL8152 Fast Ethernet Adapter type: USB driver: r8152 IF: enx00e04c360976 state: up speed: 100 Mbps duplex: full mac: 00:e0:4c:36:09:76 IF-ID-1: virbr0 state: down mac: 52:54:00:df:d3:c5 Bluetooth: Device-1: IMC Networks type: USB driver: btusb Report: hciconfig ID: hci0 rfk-id: 0 state: down bt-service: enabled,running rfk-block: hardware: no software: yes address: 40:9F:38:D5:E9:28 Drives: Local Storage: total: 1.96 TiB used: 360.78 GiB (17.9%) ID-1: /dev/sda vendor: Intel model: SSDSC2KW010T8 size: 953.87 GiB ID-2: /dev/sdb vendor: SK Hynix model: HFS128G39TND-N210A size: 119.24 GiB ID-3: /dev/sdc type: USB vendor: HGST (Hitachi) model: HTS 541010B7E610 size: 931.51 GiB ID-4: /dev/sdd type: USB vendor: Transcend model: JetFlash Transcend 8GB size: 7.5 GiB Partition: ID-1: / size: 937.33 GiB used: 111.15 GiB (11.9%) fs: ext4 dev: /dev/sda2 Swap: ID-1: swap-1 type: file size: 2 GiB used: 0 KiB (0.0%) file: /swapfile Sensors: System Temperatures: cpu: 48.0 C pch: 45.5 C mobo: N/A Fan Speeds (RPM): cpu: 2900 Info: Processes: 326 Uptime: 2h 43m Memory: 15.51 GiB used: 3.85 GiB (24.8%) Shell: Sudo inxi: 3.3.13 [/code]
Output 2:
System: Kernel: 5.15.0-72-generic x86_64 bits: 64 compiler: gcc v: 11.3.0 Desktop: Xfce 4.16.0 tk: Gtk 3.24.23 info: xfce4-panel wm: xfwm 4.16.1 vt: 7 dm: LightDM 1.30.0 Distro: Linux Mint 21 Vanessa base: Ubuntu 22.04 jammy Machine: Type: Laptop System: ASUSTeK product: X542UN v: 1.0 serial: Mobo: ASUSTeK model: X542UN v: 1.0 serial: UEFI: American Megatrends v: X542UN.309 date: 09/02/2019 Battery: ID-1: BAT0 charge: 24.6 Wh (100.0%) condition: 24.6/38.0 Wh (64.6%) volts: 7.6 min: 7.6 model: ASUSTeK ASUS Battery type: Li-ion serial: N/A status: Not charging cycles: 121 CPU: Info: quad core model: Intel Core i7-8550U bits: 64 type: MT MCP smt: enabled arch: Coffee Lake rev: A cache: L1: 256 KiB L2: 1024 KiB L3: 8 MiB Speed (MHz): avg: 800 min/max: 400/4000 cores: 1: 800 2: 800 3: 800 4: 800 5: 800 6: 800 7: 800 8: 800 bogomips: 31999 Flags: avx avx2 ht lm nx pae sse sse2 sse3 sse4_1 sse4_2 ssse3 vmx Graphics: Device-1: Intel UHD Graphics 620 vendor: ASUSTeK driver: i915 v: kernel ports: active: DP-1 off: eDP-1 empty: HDMI-A-1,HDMI-A-2 bus-ID: 00:02.0 chip-ID: 8086:5917 class-ID: 0300 Device-2: NVIDIA GP108M [GeForce MX150] vendor: ASUSTeK driver: nvidia v: 525.105.17 pcie: speed: 2.5 GT/s lanes: 4 bus-ID: 01:00.0 chip-ID: 10de:1d10 class-ID: 0302 Device-3: IMC Networks USB2.0 VGA UVC WebCam type: USB driver: uvcvideo bus-ID: 1-6:4 chip-ID: 13d3:5a01 class-ID: 0e02 serial: Display: x11 server: X.Org v: 1.21.1.4 compositor: xfwm v: 4.16.1 driver: X: loaded: modesetting,nouveau unloaded: fbdev,vesa gpu: i915 display-ID: :0.0 screens: 1 Screen-1: 0 s-res: 1024x768 s-dpi: 96 s-size: 270x203mm (10.6x8.0") s-diag: 338mm (13.3") Monitor-1: DP-1 res: 1024x768 hz: 60 size: N/A modes: max: 1024x768 min: 640x480 OpenGL: renderer: Mesa Intel UHD Graphics 620 (KBL GT2) v: 4.6 Mesa 22.2.5 direct render: Yes Audio: Device-1: Intel Sunrise Point-LP HD Audio vendor: ASUSTeK driver: snd_hda_intel v: kernel bus-ID: 00:1f.3 chip-ID: 8086:9d71 class-ID: 0403 Device-2: Generalplus USB Audio Device type: USB driver: hid-generic,snd-usb-audio,usbhid bus-ID: 1-3:2 chip-ID: 1b3f:2008 class-ID: 0300 Sound Server-1: ALSA v: k5.15.0-72-generic running: yes Sound Server-2: PulseAudio v: 15.99.1 running: yes Sound Server-3: PipeWire v: 0.3.48 running: yes Network: Device-1: Realtek RTL8111/8168/8411 PCI Express Gigabit Ethernet vendor: ASUSTeK driver: r8169 v: kernel pcie: speed: 2.5 GT/s lanes: 1 port: d000 bus-ID: 02:00.0 chip-ID: 10ec:8168 class-ID: 0200 IF: enp2s0 state: down mac: Device-2: Qualcomm Atheros QCA9377 802.11ac Wireless Network Adapter vendor: AzureWave driver: ath10k_pci v: kernel pcie: speed: 2.5 GT/s lanes: 1 bus-ID: 03:00.0 chip-ID: 168c:0042 class-ID: 0280 IF: wlp3s0 state: up mac: Device-3: Realtek RTL8152 Fast Ethernet Adapter type: USB driver: r8152 bus-ID: 1-4.4.1:8 chip-ID: 0bda:8152 class-ID: 0000 serial: IF: enx00e04c360976 state: up speed: 100 Mbps duplex: full mac: IF-ID-1: virbr0 state: down mac: Bluetooth: Device-1: IMC Networks type: USB driver: btusb v: 0.8 bus-ID: 1-8:6 chip-ID: 13d3:3496 class-ID: e001 Report: hciconfig ID: hci0 rfk-id: 0 state: down bt-service: enabled,running rfk-block: hardware: no software: yes address: Drives: Local Storage: total: 1.96 TiB used: 360.81 GiB (17.9%) ID-1: /dev/sda vendor: Intel model: SSDSC2KW010T8 size: 953.87 GiB speed: 6.0 Gb/s type: SSD serial: rev: 0B1C scheme: GPT ID-2: /dev/sdb vendor: SK Hynix model: HFS128G39TND-N210A size: 119.24 GiB speed: 6.0 Gb/s type: SSD serial: rev: 0P10 ID-3: /dev/sdc type: USB vendor: HGST (Hitachi) model: HTS 541010B7E610 size: 931.51 GiB type: N/A serial: rev: 03.0 scheme: GPT ID-4: /dev/sdd type: USB vendor: Transcend model: JetFlash Transcend 8GB size: 7.5 GiB type: SSD serial: rev: 8.07 scheme: GPT Partition: ID-1: / size: 937.33 GiB used: 111.18 GiB (11.9%) fs: ext4 dev: /dev/sda2 Swap: ID-1: swap-1 type: file size: 2 GiB used: 0 KiB (0.0%) priority: -2 file: /swapfile Sensors: System Temperatures: cpu: 49.0 C pch: 45.0 C mobo: N/A Fan Speeds (RPM): cpu: 2500 Repos: Packages: 3333 apt: 3291 flatpak: 42 No active apt repos in: /etc/apt/sources.list Active apt repos in: /etc/apt/sources.list.d/google-chrome.list 1: deb [arch=amd64] https://dl.google.com/linux/chrome/deb/ stable main Active apt repos in: /etc/apt/sources.list.d/microsoft-edge.list 1: deb [arch=amd64] https://packages.microsoft.com/repos/edge/ stable main Active apt repos in: /etc/apt/sources.list.d/official-package-repositories.list 1: deb https://mirrors.tuna.tsinghua.edu.cn/linuxmint vanessa main upstream import backport 2: deb http://mirror.xeonbd.com/ubuntu-archive jammy main restricted universe multiverse 3: deb http://mirror.xeonbd.com/ubuntu-archive jammy-updates main restricted universe multiverse 4: deb http://mirror.xeonbd.com/ubuntu-archive jammy-backports main restricted universe multiverse 5: deb http://security.ubuntu.com/ubuntu/ jammy-security main restricted universe multiverse Active apt repos in: /etc/apt/sources.list.d/teams.list 1: deb [arch=amd64] https://packages.microsoft.com/repos/ms-teams stable main Info: Processes: 331 Uptime: 3h 9m wakeups: 1 Memory: 15.51 GiB used: 4.02 GiB (25.9%) Init: systemd v: 249 runlevel: 5 Compilers: gcc: 11.3.0 alt: 11/12 Shell: Bash v: 5.1.16 running-in: tilix inxi: 3.3.13
submitted by
ScarletMcLearn to
linuxmint [link] [comments]
2023.05.28 13:03 nickloman Anyone taken delivery of a NERA model yet?
I was wondering if anyone out there has yet seen a NERA model in any region and has any early impressions of how well it is working. Am particularly interested in the improved object avoidance vs the 550 EPOS model.
I've had the 450X NERA (UK) with EPOS on order for a fair few months now, as the release date has been slipping. Currently listed as first deliveries on 19th June (along with 320 and 430X models). Apparently the EPOS plug-in kit is now available and has shipped so that is good news. Not sure exactly what else is causing the delays (parts? software?).
submitted by
nickloman to
automower [link] [comments]
2023.05.28 13:03 OrkJustice Well rounded 2k list
Hey guys, getting into tyranids and in your opinion imagine no model is off limits or too expensive, what's a good well rounded list? Any hive fleet, any units.
submitted by
OrkJustice to
Tyranids [link] [comments]
2023.05.28 12:45 Accomplished_Mix2542 Can't find partitions
I have a server with two hard disk - in rescue mode because one of the disk failed and had to be replaced -.
I had to hire a data recovery service, few days later they told me that it was ready, but they couldn't open a terminal in order to mount the filesystem. So I opened a SSH terminal and I tried to mount the filesystem.
In rescue mode I can't use fdisk command, is not available. So I tried with lsblk with this result:
NAME MAJ:MIN RM SIZE RO TYPE MOUNTPOINT
loop0 7:0 0 190.9M 1 loop
sda 8:0 0 232.9G 0 disk
sdb 8:16 0 232.9G 0 disk
Then I tried to list partitions with parted -l with this result:
Error: /dev/sda: unrecognised disk label
Model: ATA Hitachi HDT72502 (scsi)
Disk /dev/sda: 250GB
Sector size (logical/physical): 512B/512B
Partition Table: unknown
Disk Flags:
Error: /dev/sdb: unrecognised disk label
Model: ATA Hitachi HDT72502 (scsi)
Disk /dev/sdb: 250GB
Sector size (logical/physical): 512B/512B
Partition Table: unknown
Disk Flags:
Then I tried to list partitions with sgdisk -l /dev/sda with this result:
GPT fdisk (gdisk) version 1.0.6
Warning: Partition table header claims that the size of partition table entries is 257317316 bytes, but this program supports only 128-byte entries.
Adjusting accordingly, but partition table may be garbage.
Warning: Partition table header claims that the size of partition table entries is 164259508 bytes, but this program supports only 128-byte entries.
Adjusting accordingly, but partition table may be garbage.
Partition table scan:
MBR: not present
BSD: not present
APM: not present
GPT: not present
Creating new GPT entries in memory.
Disk /dev/sda: 488397168 sectors, 232.9 GiB
Model: Hitachi HDT72502
Sector size (logical/physical): 512/512 bytes Disk identifier (GUID): 6252014C-6128-5CBC-64B3-43B93D2746D4
Partition table holds up to 128 entries
Main partition table begins at sector 2 and ends at sector 33 First usable sector is 34, last usable sector is 488397134 Partitions will be aligned on 2048-sector boundaries Total free space is 488397101 sectors (232.9 GiB)
Number Start (sector) End (sector) Size Code Name
And then I tried to list with second disk; sgdisk -l /dev/sdb with this result:
GPT fdisk (gdisk) version 1.0.6
Warning: Partition table header claims that the size of partition table entries is 0 bytes, but this program supports only 128-byte entries.
Adjusting accordingly, but partition table may be garbage.
Warning: Partition table header claims that the size of partition table entries is 0 bytes, but this program supports only 128-byte entries.
Adjusting accordingly, but partition table may be garbage.
Partition table scan:
MBR: not present
BSD: not present
APM: not present
GPT: not present
Creating new GPT entries in memory.
Disk /dev/sdb: 488397168 sectors, 232.9 GiB
Model: Hitachi HDT72502
Sector size (logical/physical): 512/512 bytes Disk identifier (GUID): CBA264B1-5BCC-54F3-BF89-23B5C2B3733B
Partition table holds up to 128 entries
Main partition table begins at sector 2 and ends at sector 33 First usable sector is 34, last usable sector is 488397134 Partitions will be aligned on 2048-sector boundaries Total free space is 488397101 sectors (232.9 GiB)
Number Start (sector) End (sector) Size Code Name
Then I checked if sda disk contained data with dd if=/dev/sdahexdump -C and yes. But sdb disk was empty:
dd if=/dev/sdbhexdump -C
00000000 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ................
*
Then I tried to get RAID info with mdadm --query /dev/sda with this result:
/dev/sda: is not an md array
Some additional information: I can only connect with SSH terminal in remote and only can use these commands:
agetty devlink e2undo fsck.reiserfs ip lvconvert lvscan mkfs.msdos pvchange route sysctl vgextend
badblocks dhcpcd ethtool fsck.vfat ipmaddr lvcreate mdadm mkfs.reiserfs pvck rtacct tc vgimport
blkdeactivate dmeventd fatlabel fsck.xfs iptunnel lvdisplay mdmon mkfs.vfat pvcreate rtmon telinit vgimportclone
blkdiscard dmraid findfs fsfreeze isosize lvextend mii-tool mkfs.xfs pvdisplay runlevel tipc vgmerge
blkid dmraid-activate fixparts fstab-decode jfs_debugfs lvm mkdosfs mkhomedir_helper pvmove runuser tune2fs vgmknodes
blkzone dmsetup fsadm fstrim jfs_fsck lvmconfig mke2fs mkreiserfs pvremove setcap tunefs.reiserfs vgreduce
blockdev dmstats fsck gdisk jfs_fscklog lvmdiskscan mkfs mkswap pvresize sgdisk unix_chkpwd vgremove
bridge dosfsck fsck.btrfs getcap jfs_logdump lvmdump mkfs.bfs nameif pvs shadowconfig unix_update vgrename
capsh dosfslabel fsck.cramfs getpcaps jfs_mkfs lvmpolld mkfs.btrfs parted pvscan shutdown vgcfgbackup vgs
cgdisk dumpe2fs fsck.ext2 getty jfs_tune lvmsadc mkfs.cramfs partprobe rarp slattach vgcfgrestore vgscan
chcpu e2fsck fsck.ext3 halt killall5 lvmsar mkfs.ext2 pivot_root raw start-stop-daemon vgchange vgsplit
coldreboot e2image fsck.ext4 hdparm kpartx lvreduce mkfs.ext3 plipconfig reboot sulogin vgck wipefs
ctrlaltdel e2label fsck.fat hwclock ldconfig lvremove mkfs.ext4 pm-hibernate reiserfsck swaplabel vgconvert xfs_repair
debugfs e2mmpstatus fsck.jfs ifconfig logsave lvrename mkfs.fat pm-suspend reiserfstune swapoff vgcreate zramctl
debugfs.reiserfs e2scrub fsck.minix init losetup lvresize mkfs.jfs pm-suspend-hybrid resize2fs swapon vgdisplay
debugreiserfs e2scrub_all fsck.msdos installkernel lvchange lvs mkfs.minix poweroff resize_reiserfs switch_root vgexport
How can I recover the partitions?. I think it's impossible, but I keep trying because they told me that the data could still be recovered.
As I can't use a USB disk I thought of cloning sda data in sdb empty disk with something like dd if=/dev/sdapvdd of=/dev/sdb bs=1M and then work with sda in order to be able to reboot the server in normal mode, but I don't know if is a good idea.
Any suggestion is highly appreciated, thanks in advance.
submitted by
Accomplished_Mix2542 to
datarecovery [link] [comments]
2023.05.28 12:38 MyGoodOldFriend Paradox’s DLC policy is good*, actually
Here is a list of properties I am comfortable saying most of us want from a paradox game’s development post-release:
- Player feedback for new and upcoming features
- Affordability (how cheap it is to play the game with a reasonable experience)
- Modding convenience (dlc-woes)
- Bug-free releases (including hotfixes)
I want to point out how we’re closer to this “ideal” than ever before.
I’ll go over how paradox ended up at their current model. Just skip to the end if you’re familiar. And I’m sorry if it’s a ramble.
First, they started out with the development cycle typical to strategy games in the oughts: the game on release is the final product. No live service, bar critical bug fixes. Expansions are effectively total reworks and are basically mandatory.
Then, they moved towards the eu4/ck2 model, with more frequent DLC and an accompanying free update to keep the game compatible with the new features. This had some… interesting side effects. In eu4, the development update came with the free update - but you couldn’t spend MP to develop provinces without the dlc.
There are plenty of “zero dlc” videos on YouTube that illustrate how ridiculous this model can be.
Paradox saw that this model was very successful at funding the development of their games for years post-release, but also realized that it wasn’t sustainable. Playing with zero dlc was becoming less and less viable, and there was an insurmountable backlog of dlc for new players to overcome. The model that let the games continue development was also isolating them from gaining new customers, relying on already established customers to buy the next dlc.
They eventually added an alternate subscription model to eu4, and folded a lot of old DLC features into the base game. Subscriptions have been added to some later games, too, I believe.
A consequence of this model is the well known feature bloat, where each dlc had to justify itself in its own right, adding new features on top of old ones, creating a labyrinth of buttons and obscure features.
The next generation of paradox games, stellaris/hoi4/imperator(rip), had somewhat different approaches. Stellaris is clearly the one they’re using as a model for the newer games, so I’ll mostly talk about that.
Stellaris is a 4X game, and 4X games are much more resistant to feature bloat, mainly because you aren’t forced to interact with stuff you don’t want to interact with, for the most part. That gave paradox the opportunity to create a model where they put most of the new features in the free update, while also creating DLC that had real, unique mechanics, without the same issues that eu4 had. They could separate new features into critical and non-critical to future updates and the gameplay loop, adding the former to the free update and the latter to the dlc.
Think megacorps/LeGuin. Tellingly, the popular “zero dlc” videos are replaced with “reverting to patch 1.0” videos here, because the base game isn’t as wacky and weird compared to eu4 / ck2.
People think hoi4 and stellaris have very different dlc models, but I think they’re actually very similar. The difference is that stellaris is a 4x game - hoi4 is a gsg. And gsg are much more sensitive to independent systems / feature bloat; Megacorps being locked behind dlc is acceptable to players; espionage is not.
Paradox, after a series of dlc with negative feedback, moved away from having any major features at all in the dlc, relegating it to cosmetics and flavor. Look at how the feature list has changed from old to new hoi4 expansions, and how country/flavor packs have been effectively discontinued in favor of being rolled into expansions.
So now, we’ve gone from all changes being paid, to most changes being free, with dlc being mostly flavor. The base game has everything you need to interact with (almost) every system in the game. Modding is easier than ever, and is almost entirely dlc-independent.
That raises a new issue: how do you get people to buy your dlc, if 90% of its development is released for free? You build a vibe. The idea of a dlc. “France!”. You draw a whole new map, recolor buttons, add flavor, and make it seem as Cool! as possible. The flavor is as update-neutral as possible, to minimize maintenance down the line. And you set the price point to whatever you think you can get away with. Besides, all the important changes are in the free update, so people can skip the dlc if it’s too expensive for them.
Aaaaaand now you have a 50% rating on steam, because people
notice that DLC features seem disparate, journal entries are fractured, and is made to be as low-maintenance as possible, anticipating future updates adding new content.
But how could it be different? We demand features in the dlc, and we demand them in a way that is impossible to fulfill. Something something rock and hard place.
To finish, I have a genuine question for ya’ll: what can they do differently that satisfies all the points i listed at the start of the post? Alternatively, how can they rework dlc in a way that satisfies people? Every step of this evolution in dlc policy has, in my opinion, gotten us closer to fitting the list I outlined. I don’t mean to moralize about how we talk about dlc policy, I just wanted to air my thoughts given how many dlc meta posts I’ve seen recently.
(Preemptively: to me, a lot of the complaints seem to culminate to “I want the benefits of this model, but with X model instead, and that will magically fix my perceived issues”. Not all, but a lot.)
submitted by
MyGoodOldFriend to
victoria3 [link] [comments]
2023.05.28 12:28 RenDhark42 Fellow kyn, I need help to plan a kitbash!
Fellow kyn, I am toying with the idea to add a small squad of hearthguard to my list as a honour guard for my high kâhl (if the rules of 10th allow it of course). But since I am not fond of their legs and schoulders I am thinking to do a little kitbash 😉. But to plan it I need the help of my fellow kyn...
Has someone experience with building both the hearthguard and the hearthkyn models and can you tell me if it would work proportionaly to put the upper torso of the hearthguard on the legs of the hearthkyn? Or would it look weird? (I also plan to remove the outer schoulderpad of the hearthguard to make the silhouette smaller 😉.)
I would appreciate your help in planning this conversion. Thank you in advance fellow kyn, may your mines never run dry and your grudges be settled in swift manners!
submitted by
RenDhark42 to
LeaguesofVotann [link] [comments]
2023.05.28 12:15 MisterEmbedded My Guide To Get Into Computer Programming
Intro
Hi, I'm AdityaRaj, I'm a 17 Year Old Who Loves Programming, And Here's My Guide To Get Into Computer Programming.
Programming Is Surprisingly Quite Easy Once You Understand Few Basic Stuff, Like Memory, CPU, What Is Actually Happening In The CPU, Etc Etc,
"Crash Course: Computer Science" is a awesome series which taught me
ALOT about computers, and believe me it will make your life easier.
i'm learning like you all too! and i would be more than glad if you point out any mistake as it will help everyone who's reading this.
What is Lower & High Level In Computers?
Well Lower & High Level Basically Signifies How Close Something Is To "Bare-Metal" Or How Close Something Is To What The Computers Understand Directly.
The More Lower Level The More That Thing Is Close To What Computers Understand. See Computers Are Literally Just Rocks Made To Do Some Stuff Repeatedly, They Are Like Your Kitty Who Doesn't Even Understands Basic Maths.
Computers Do 3 Things In Their Entire Life, They Fetch The Instruction They Have To Execute, They Decode The Instruction They Fetched & Then They Execute That Instruction, That's Literally All Your Computer Ever Does, But This Becomes Very Powerful Because Modern Computers Can Do Such Stuff Like 2400000000 Times Every Second, And Gaming Computers Can Do Such Stuff At Like 400,00,00,000 Times Every Second, That's Like 400 Crore Times Every Second.
What Operating System To Choose?
Programming doesn't really depend on Operating System, if you're on windows then it's fine, if you're on mac it's fine, if you're on linux that's perfect.
In my opinion Linux provides you the best environment to develop any kind of software, and it is the recommended OS for writing software.
that doesn't mean you should quit using your existing Operating System, but learning linux will help you alot, there are jobs that specifically hire people who are masters in Linux, not to mention the fact that basically anything can run linux with a HUGE Performance gain.
in starting i will say just use whatever you have but try to learn linux side by side too!
What Programming Language To Choose?
It's Very Important What Programming Language You Choose, It Will Kind Of Decide That What Field In Programming You Will Be Doing.
For example i started with a Programming Language Called "Python", it's simple, very easy to read & understand, and overall easy for an beginner, but Python didn't get me far, with Python I mainly had Data Science Or Artificial Intelligence To Learn, Cause There's Not Really Any Other Thing To Do With Python Other Than Also Writing Small Scripts That Do A Particular Task.
I Later Switched To A Language Called "JavaScript", JavaScript Is Most Common In Web Development, The Websites You Visit, Most Of Them Have Their Logic Written In JavaScript.
JavaScript is comparatively harder than Python, but it's use cases have been just increasing and increasing, JavaScript code can run in your browser, basically 90% of the Reddit is basically just JavaScript code.
JavaScript can run directly in your computer using a runtime called NodeJS or Deno, the Discord Web App, Mobile & Desktop App Is Also Written In Mostly JavaScript.
Using JavaScript You Can Go Into Web Development, Mobile App Development, Desktop App Development.
Now I Actually Went Quite Alot Lower Level...
i learned C, C is a programming language that's 51 years old! basically it was a "revolutionary" language, almost everything you see in the modern world has it's roots to C.
you can basically do anything with C, and this is the language i love alot... people say it's not for beginners but it's not the case really, if you understand how computers work, like even an overview then you won't have much problems in C.
with C you have endless possibilities and not to mention it's one of the fastest programming languages out there. if you want to write efficient, fast software use C.
C++ is also a language which was developed to extend C's capabilities by adding more feature, and C & C++ are often used in the same projects...
Linux Kernel is written in C, your favorite web browser is written in C & C++, Android Phone's App Use Java Which Has It's Roots To C.
In Many Cases C is Also Used With Assembly, assembly is basically a Human readable version of the ACTUAL code that runs on your computers, so it's like the lowest level programming language and FASTEST too.
C++ is used alot in Game Development, games made in Unreal Engine use C++, GTA Vice City was written in C++ too!
swift is a high-level programming language developed by Apple and used for developing software for Apple Products, it's a nice language, and the demand is high too! i can't comment much on the language as i don't have much experience with it, but if you own a Mac, i think Swift is the best thing to get into.
Java is a high-level programming language which runs on more than 1 billion devices, all android phones have it, minecraft uses it. Java is used to develop android apps and it's not that hard as people say it is.
C# is a high-level programming language, this language is often called "Microsoft Java" because this language does everything Java can do maybe a few things more, but all with Microsoft's branding.
no matter how much people may hate or bully this language, this language is very popular among Windows Developers as Microsoft recommends this language to develop Windows Applications.
C# is also used in Game Development, Mainly In Game Engines Like Unity & Godot.
- Verilog, SystemVerilog or VHDL
these "programming languages" are used to program FPGAs.
FPGA's are one of the amazing stuff in technology. FPGAs are quite complex piece of hardware which you can use to design custom logic circuits.
basically our CPUs are made up of many MANY logic ciruits, these logic circuits determine the behavior of a particular CPU, you can basically create such logic circuits without having to touch a wire, you can program a FPGA to behave that way.
and as complex it sounds, sometimes it's quite more complex than that and requires alot of knowledge about how computers work and what you want the circuit to do.
What Career For What Language?
- The salaries mentioned are per-annum (yearly) and not monthly
- The salaries are what i found online, they may vary.
- The salaries mentioned is what offered in USA, and sadly they are quite low in India. (thanks to u/Accomplished-Toe-479 for mentioning this)
with C & Assembly Under your belt, and an awesome understanding of computers, you can get into a embedded systems job.
this field specializes in writing and optimizing software for computers that aren't your normal PC, Mobile Or Something, these are often very low-powerful computers that are used in stuff like your:
- Digital Camera all those DSLRS and Stuff
- Your Calculators & Your Digital watches
- Your television & your setup-boxes like that tata-sky thing
- or the computers in cars which detect how far the vehicle behind is, or the ECU in the car which decides how much fuel & air goes depending on the temprature load and etc
- or the computers in an Train, like the engine which the train driver drives, or airplanes, all sorts of like passenger or fighter planes
at places like America you can earn like $1,10,269 (₹91,04,337) on AVERAGE, and the job demand is just increasing and increasing.
this field is most common one and the demand is high and the salary is nice too, on average you can earn $82,400 (₹68,03,339).
if you're doing web app, desktop app & mobile app development in JavaScript the figures will be quite same.
your earning alot of times may depend on the platform too, an Android App Developer can earn $126,677 (₹1,04,59,061), but this isn't average you'll need alot of skills to earn this much or else it can go down by quite alot.
if you're an Apple App Developer using Swift language you can earn like on an average $135,804 (₹1,12,12,630) if you have skills.
i don't know much about desktop app developer salaries but you can earn like $84,500 (₹69,76,725) on an average.
game development is a relatively big topic and while there is no answer to how much you can earn as a game developer on an average a video game artist can earn $59,156 (₹48,84,203) and a video game programmer on an average can earn $75,486 (₹62,32,486).
and while the above mentioned figures are for when working for someone, if you decide to make your own team or work solo, the figure can go even higher if you make a game that has a huge return of investment.
in the start i think it's fine to work for someone to get the much needed experience and then you can work on your own game. but solely working on your game can be risky as if the game doesn't perform well you may earn even lower than what you earned by working for someone.
this isn't a guide about getting into game development but if you want to become a video game artist i'd say start with 3D Modelling Skills & Pixel Art, both of them aren't required. a programming language like C++, Java Or C# is required to if you want to program the game too or you can just hire someone or just work with someone you know.
don't know much about this field too but on an average you can earn like $105,000 (₹86,69,304).
this job on an average pays $149,735 (₹1,23,62,840) but it can go upto as much as $192,000 (₹1,58,52,441).
these jobs have HIGH demand but because of the skill-set they require.
What Programming Language/Career you should go into?
i think you the person asking this question has the answer. every language/career has different difficult, adventure, salary and stress, and you should only go into the one in which YOU are interested in.
i want to go into embedded systems because those small computers & programming them is what attracts me, the salary is quite decent too, the stress it gives is almost none since it is what i am interested in.
any idiot can get into programming for the juicy money, but to actually earn what the professionals in this field earn you'll have to be passionate about your field & job.
and not only that but you'll have to get a degree too, because yes you can learn most of the stuff online but colleges, the good ones especially teach alot of stuff that you may not find online and not the mention that actually getting the job will be alot easier since the company knows you studied in the good college thus you have the skill they need.
Resources
here are some resources you might like to get into programming:
Note: the resources above are mostly in english and the resources in other languages have been mentioned with the language they are in.
Outro
that's really all i have to say, feel free to ask me anything you want to, don't feel that you'll sound dumb or something, i was an complete ass in the starting too (i still am xD).
also thanks to everyone appreciating me! lol it's alot to take in.
submitted by
MisterEmbedded to
IndianTeenagers [link] [comments]
2023.05.28 12:04 jacketshaven Buy Harley Davidson Leather Jacket
2023.05.28 12:02 masterkaz Gaming PC (<1000 EU)
Hi everyone, it's time for me to upgrade (or re-build) my 7yo setup! Please keep in mind that I'm buying from
Italy (European Union).
PCPartPicker Part List Use: Just
gaming (single player usually) and drawing (Clip Paint Studio, no 3D render or similar), I do not care for Ray Tracing or 4k as I want to keep my current 1080p monitors. I'm not interested in overclocking, streaming or anyting else.Here where I live temperature get up to +30°C during the hottest summer days, but I've never had problems with my current build.
What I want to keep: Nothing except
monitors, mouse, keyboard, speakers and PSU if possible. Don't need to buy Windows and I'm not really interested in upgrading to Win11 right now. I'm fine with keeping the case but I'd really like to get a new one as I love NZXT newer models.
Personal preferences: I'm not super into RGB stuff but I'd like it to have some color (?), with my
current PC i just used some very cheap led stripes.
Also I have the opportunity to get a discount on NVIDIA GPUs, even tho I'm not 100% sure about it lol
Thanks in advance to everyone! ~
submitted by
masterkaz to
buildmeapc [link] [comments]
2023.05.28 12:00 MaryGreyi You wouldn't believe the things I get up to
2023.05.28 11:58 MaryGreyi Give me your love
2023.05.28 11:50 MaryGreyi Can a girl like me make you hard