Motel 6 boulder hwy

Need Help..

2023.03.24 07:40 DOOMISHERE Need Help..

Need Help.. submitted by DOOMISHERE to battlefield2042 [link] [comments]


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2023.03.24 05:36 xzoso100215 Is this an acceptable overclock for a 10700K?

Is this an acceptable overclock for a 10700K?
First pic is while running Cinebench R23 for about 8-10 minutes, second is during 3DMarks Time Spy Extreme CPU test. New to overclocking. All I know is 1.4v on vcore is too much.
submitted by xzoso100215 to overclocking [link] [comments]


2023.03.24 05:16 pltyz How strong does my lower body need to be to prevent excessive soreness from climbing?

I am a 5'5 male, about 130 lbs, have been climbing a bit for perhaps close to two years now, semi consistently, mainly indoor bouldering currently at a v2 - v3 level and approaching the ability to project v4. I am a runner first and foremost and climb for fun around my running schedule. One problem I've had is that my lower body, particularly my glutes, gets very sore the next day after climbs. My hamstrings also cramp up or get tight from time to time, I notice this the most on overhang type problems.
I've had some running injuries related to weak glutes and so I've been trying to strengthen them a lot. For my glutes, I primarily do bulgarian split squats, for which I'm currently around 40-45 lbs and single leg hip thrusts, which I can do about 30-35 lbs right now for 3x5. I probably got a lot stronger over the last 6-9 months doing these exercises and definitely notice certain problems getting easier, as I can now do things like do kind of a half single leg squat to get into the right position, whereas before, it'd feel too difficult on my legs.
I'm not sure exactly what's considered a "good" standard for glute strength. I anecdotally have talked to a lot of friends and none of them have really have ever mentioned this kind of lower body soreness and say they usually just forearm / finger soreness - although 98% of them are not runners, or at least don't seriously run, so maybe they couldn't perceive the next day soreness, as it isn't really affecting them. If I just climbed, and didn't run, I probably wouldn't really notice or care that much myself.
Certainly, the types of problems I do does affect how sore I get, but overall, it's really just the action of pushing my feet on the holds and all the mini / single leg type squat actions I'm doing while climbing which I feel like are fatiguing.
Ideally, I feel like I should get strong enough to a point where my legs won't get sore at all from climbing so I don't have to plan so hard around when my climb sessions are. Right now, if I try to do a quality run the day after a climb, my glutes will be quite sore and tight and it's a challenging exercise to maintain the pace / effort level without them feeling fatigued.
submitted by pltyz to climbharder [link] [comments]


2023.03.24 05:00 Metagross10048 Just bought a celebrations dark sylveon box and pulled this. I’m told charizard is one of the more sought after cards from this set, is that true?

Just bought a celebrations dark sylveon box and pulled this. I’m told charizard is one of the more sought after cards from this set, is that true? submitted by Metagross10048 to PokemonTCG [link] [comments]


2023.03.24 03:30 DyslexicHeart323 🚍 2023 Tour Dates 🎸 [🎫 links, rsvp, chat shows!]

40+ dates [as of 3-23-2023]
All tickets on sale now, unless otherwise indicated in “TICKETS” column.
Any sold out dates are as of: 3-23-2023
NEW SHOWS / ANNOUNCEMENTS:
To hear about new show & ticket onsale info as it’s announced I recommend the Facebook fan group Misfits and Lovers. (you can still view if you're not on FB)
fyi – note any SOLD OUT dates that have a link that shows tickets still available, are almost always through resellers unless the venue opens up additional tckts.

APRIL

Includes States: FL, SC, NC, TN, IL, IN, MI, PA, VA

DATE - CITY VENUE TICKETS RSVP
4/13 - Destin, FL Club LA (Thursday) Ticketweb Facebook : Last.fm
4/14 - Ponte Vedra,FL Ponte Vedra Concert Hall (Friday) ticketmstr Facebook : Last.fm
4/15 - Ft. Lauderdale, FL Tortuga Music Festival (Saturday) official site Facebook : Last.fm
4/17 - Charleston, SC Charleston Music Hall (Monday) ticketmstr Facebook : Last.fm
4/18 - Charlotte, NC Neighborhood Theatre (Tuesday) venue site Facebook : Last.fm
4/19 - Winston-Salem, NC The Ramkat (Wednesday) Etix.com Facebook : Last.fm
4/21 - Chattanooga, TN Walker Theatre (Friday) on sale-ticketmstr Facebook : Last.fm
4/22 - Marion, IL Marion Cultural and Civic Center (Saturday) Etix.com Facebook : Last.fm
4/23 - Fort Wayne, IN Clyde Theatre (Sunday) Etix.com Facebook : Last.fm
4/25 - Detroit, MI The Fillmore Detroit (Tuesday) Livenation Facebook : Last.fm
4/26 - Carmel, IN The Palladium (Wednesday) venue site Facebook : Last.fm
4/28 - Greensburg, PA The Palace Theatre (Friday) Venue site Facebook : Last.fm
4/29 - York, PA Appell Center (Saturday) Venue site Facebook : Last.fm
4/30 - Charlottesville, VA Paramount Theatre (Sunday) Venue site Facebook : Last.fm

MAY, JUNE, JULY

Includes States: VA, NY, VT, MA, NH, CT, NJ, IL

DATE - CITY VENUE TICKETS RSVP
5/1 - Alexandria, VA The Birchmere (Monday) [SOLD OUT] Facebook : Last.fm
5/2 - Albany, NY Hart Theatre at the Egg (Wednesday) venue site Facebook : Last.fm
5/4 - Burlington, VT Flynn Center (Thursday) venue site Facebook : Last.fm
5/5 - Beverly, MA The Cabot (Friday) ticketmstr Facebook : Last.fm
5/6 - Plymouth, NH The Flying Monkey (Saturday) Venue site Facebook : Last.fm
5/7 - Greenwich, CT Greenwich Odeum (Sunday) [SOLD OUT] Facebook : Last.fm
5/9 - Ridgefield, CT Ridgefield Playhouse (Tuesday) Venue site Facebook : Last.fm
5/11 - Asbury Park, NJ The Stone Pony (Thursday) [SOLD OUT] Facebook : Last.fm
5/12 - Poughkeepsie, NY Bardavon (Friday) ticketmstr Facebook : Last.fm
5/13 - Long Island, NY Mayday Music Festival (Saturday) ticketmstr *w/Blues Traveler Facebook : Last.fm
JUNE 16 - Chicago, IL Winnetka Music Festival (Friday) Official site Facebook : Last.fm
JULY 30 - Cape Cod, MA Payomet Performing Arts Center (Sunday) Venue site Facebook : Last.fm

AUGUST, OCT

Includes States: ME, NY, PA, NJ, OH, MI, WI, IA, MO, CO, MD

DATE - CITY VENUE TICKETS RSVP
8/1 - Waterville, ME Waterville Opera House (Tuesday) venue site Facebook : Last.fm
8/2 - Bar Harbor, ME 1932 Criterion Theatre (Wednesday) ticketmstr Facebook : Last.fm
8/4 - Rochester, NY Lincoln Hill Farms (Friday) tixr.com Facebook : Last.fm
8/5 - Bensalem, PA Xcite Center at Park Casino (Saturday) on sale 3/24-axs Facebook : Last.fm
8/6 - Morristown, NJ Mayo Performing Arts Center (Sunday) venue site Facebook : Last.fm
8/8 - Buffalo, NY Asbury Hall (Tuesday) tixr.com Facebook : Last.fm
8/10 - Kent, OH The Kent Stage (Thursday) etix.com Facebook : Last.fm
8/11 - Marysville, OH All Ohio Balloonfest (Friday) official site Facebook : Last.fm
8/12 - Midland, MI Midland Center for the Arts (Saturday) venue site Facebook : Last.fm
8/14 - Madison, WI The Barrymore Theatre (Monday) ticketmstr Facebook : Last.fm
8/15 - Des Moines, IA Hoty Sherman Place (Tuesday) ticketmstr Facebook : Last.fm
8/16 - Iowa City, IA The Englert Theatre (Wednesday) venue site Facebook : Last.fm
8/17 - Kansas City, MO Uptown Theatre (Thursday) ticketmstr Facebook : Last.fm
8/19 - Sioux City, IA Hard Rock Hotel & Casino (Saturday) venue site Facebook : Last.fm
8/21 - Boulder, CO Chatauqua Auditorium (Monday) venue site Facebook : Last.fm
8/23 - Aspen, CO Belly Up Aspen (Wednesday) venue site Facebook : Last.fm
9/29-10/1 Ocean's Calling Festival venue site Facebook : Last.fm

See a show? Let us know!
Got a setlist? Share it with us and/or visit & contribute to The Wallflowers setlists on setlist.fm 🥳
submitted by DyslexicHeart323 to thewallflowers [link] [comments]


2023.03.24 02:02 ackcr Whats is the value of my card?

Whats is the value of my card? submitted by ackcr to PokemonCardValue [link] [comments]


2023.03.24 01:16 shojimeguro My Laptop never reached Max TGP as advertised even in stress test?

My Laptop never reached Max TGP as advertised even in stress test? submitted by shojimeguro to GamingLaptops [link] [comments]


2023.03.23 23:55 VICXIII I've done and fuck up! Chapter 43 part 2

The Recon Team had traveled 2.2 Mi. So far, they hadn’t encountered a scouting unit from the advancing force. Not even the reading Bla`ol was getting from the satellites showed any movement on their part. Valè had even Comm’d Command Center to see if the satellites were in working order, and what she got was the same info Bla`ol gave her. The advancing force hadn’t moved from its location. Valè didn’t like that at all. Her gut was telling her something was off. The corner of her HUD began to blinker, notifying her that someone was trying to reach her via Comms. Answering her Comms, the tiny image of the Champion appears in the corner of her HUD.
“Did you find something, Champion?”
Valè asked as she signaled to the rest of the Recon Team to stop.
“Junior team leader Valè, I have found a hollowed-out cave-like pathway inside the tree. My…Gift scanned ahead and showed me it would place us about 3/5 a mile above the advancing force. This location would make a perfect sniper nest. I mean, look out to recon from.”
As the Champion gave his report, next to his image appeared several images and 3D images showing Valè the hollowed-out cave. As the images and 3D images changed, something caught Valè’s eyes. Her gaze focused on the image. The image stopped and expanded, showing scrapping marks on the tree bark. The scrapping didn’t look natural. It looked almost as if something had drilled its way into the tree.
“Have you found any signs of tracks or recent movement near the cave?”
Valè voiced her concern. The cave looked too artificial, and she feared an advancing scouting unit had created it.
“No, there are no signs of movement of any kind. What are your orders, Junior team leader Valè?”
The Champion's reply was simple and straight to the point. Still, Valè was concerned about this cave. Something about it seems off.
“Have you found another path that will take us closer to the advancing force?”
Valè asked, hoping there were other pathways. The Champion shook his head and spoke.
“Not unless you want to jump off the edge of this branch and land in the middle of the advancing force or take a thirty-minute detour.”
Valè clicked her tongue. They were pressed for time. Deciding on the fastest route, she went for the cave.
“Wait for us to arrive at your location, Champion. ETA to your location is five minutes.”
The Champion nodded in acknowledgment and cut the Comms. Valè turned to the Recon Team and spoke.
“The Champion has found a path for us. Move it on the double!”
The Recon Team moved with swift grace and stealth, their movement going unnoticed by the creature that grazed on the massive tree. The only animal that noticed their actions was a mid-sized slimy predator who, thanks to the Recon Team, had failed to catch its prey.
The Recon Team reached the massive cave. Their faces behind their helmet were painted with awe and surprise. All of them were thinking, “what or who made it?” Standing above the cave-like entrance, Gabriel turned off his “cloak” and called to the Recon Team.
“It's a clear path, Junior team leader Valè. Just watch your step. It has quite the slope.”
Everyone's gaze turns to the Champion and then back to the cave. Something just didn’t sit right about it. One of the Recon Team, Vijatà, spoke.
“Are you sure it’s safe to go in?”
Vijatà said what everyone was thinking. Gabriel jumped off from the top of the cave and slowly descended in front of the Recon Team. While doing so, he spoke.
“Yes, you just have to watch your step.”
Everyone turns to Valè, waiting for their orders. Valè took in the information she was given and weighed her options. With the bit of time they had left and the need for information, Valè decided to enter the cave.
“I know everyone is not liking the feeling this cave is giving off, but we are pressed for time. We march forward. Champion, please take the lead. Vijatà and V`yx, with me in the middle, be ready with your Gifts. Bla`ol, I want you behind me, ready to deploy a construct and have your sensor watching our backs. Yoremedia and Ùzonal, both of you on our 6. Anything that pins the wrong way on Bla`ol sensors, I want you to delete it from existence.”
Everyone nodded and got into position. While everyone was getting into position, Valè gave Command Center an update on their current path and the massive cave. Like her, those in the Command Center found the cave odd and warned them to proceed with caution. With her update to the Command Center done, Valè joined the formation and glanced at the massive cave entrance before diving in.
Everyone marches towards the Creepy cave. The group walked silently, their steps being the only sound inside the cave and, occasionally, the sound of them stepping in a puddle of a very sticky liquid. As they walked, they scanned for any threat and took in the strange yet eerie world surrounding them. The cave walls were covered by a glowing sticky goo :maxbytes(150000):strip_icc()/optaboutcomcoeusresourcescontent_migrationtreehuggerimages201508_joseph-michael-glowworm-cave-photos-5-ea27eebbaab54a2e8be6e822bbf5fd4d.jpg)that dripped from every corner. At first, they had not encountered the glowing goo. It was only recently that they began to see it. Walking behind everyone, Yoremedia kept her eyes on Gab`riel on and off. On their way here, she had a small glimpse of what was bothering Gab`riel. His rotations inside the Transport that had brought him here had left him with symptoms of claustrophobia. The symptoms were now mild, thanks to the cycle he had spent with Healer of the mind Zè. Still traveling in something the size of a Transport still left Gab`riel irritated and annoyed, making him use a meditation technique that Healer of the mind Zè had taught him.
Yoremedia sighed. The meditation worked, as Gab`riel said, but his body still responded to being confined. She wished she could do more for him, but her paws were tied behind her back alongside her tail. Something moving caught Yoremedia’s eyes. Something she found odd as her HUD or Bla`ol’s hadn’t warned them. Turning her head and rifle, she looked at whatever caught her gaze. Slightly above the group were large pockets of whatever the sticky goo was. Her scanners show that the pockets of goo were made out of sucrose, water, and small amounts of Glucose and fructose. Whatever this goo thing was where sure to be sweet, very sweet. Suddenly, the cave’s floor moved, making everyone jump into a battle formation. The walls of the massive cave began to constrict, bringing the glowing world around them to life. Everyone was on edge except for the Champion and Bla`ol. The Champion’s eyes scanned the walls, ceiling, and floor while Bla`ol’s Mecha’s onboard sensors and scanners did the same.
“Clear! The tree is just breathing!”
Both the Champion and Bla`ol screamed, cutting the tension that filled every one of the Recon Team. Slowly lowering their rifles, everyone let go of the breath they were holding.
“Recon team, we detected elevated heart rates and spikes in your adrenaline levels. What’s going on?”
Comms Officer Unjerstrinia's voice and image came through a level 5 Comms. Her concern was evident on her young Litrigon face.
“The tree gave us a bit of a fright. It turns out trees can breathe.”
Valè said while trying to get her heart rate down. This place just rubs her the wrong way.
Comms Officer Unjerstrinia’s ears twitch for a bit, confused by what she heard, and her bioluminescence also shows a bit of confusion. Still, she places that confusion in the back of her mind. She needed to know if the mission was still viable.
“Acknowledge Recon Team. Is the mission a no-go?”
Valè turns to the people still looking at the tree, scanning it, and asks.
“Champion. Bla`ol. Is it safe to move on?”
Bla`ol looks at his sensor readings and scanners. Everything shown to him was green. The only life signs inside the massive cave were the seven of them. Turning the Mecha’s outer speaker, the male Tiverno spoke.
“Everything looks green. Nothing out of place.”
Valè nodded her head at the reply. Turning her attention back to Comms Officer Unjerstrinia, she spoke.
“We all green here, Command Center. The mission is still a go.”
Comms Officer Unjerstrinia nodded and spoke.
“Understood, Recon Team. We will continue to monitor your progress. Goddesses speed and good luck.”
The Comms ended, and Valè turned to the rest of the Recon Team. She was about to give the order to continue but noticed the Champion still looking at the cave. She was about to say something when the Champion spoke.
“Vijatà move three steps to the right.”
Gabriel spoke. His deep voice echoed in the massive cave, stunning those behind him for a second. It took Vijatà another second to process what she heard. But by the time she did, it was too late.
“What do yo...Ahhhh!” What in the Eight Agony Plains is this icky goo thing!?”
One of the large pockets of goo had burst open, dropping all its content on top of the Tubinestian female. The image of Vijatà covered in glowing sticky goo was too much for the group of mixed children of the Empire. Every single one burst out laughing.
“Hahaha! Look, Sis, your dream became true!”
V`yx screamed, which only made her other litter sisters laugh louder.
“Demon fucker! When I said, I wanted to be bathed by something sticky! I didn’t mean this shit!”
Vijatà said with apparent rage while trying to get the goo of herself. This, in turn, only made the rest of the group laugh even louder. The only one that wasn’t partaking in Vijatà misery was Gabriel. He had just finished scanning the pocket of goo that exploded because of the tree breathing, and he could not believe what he saw. Being disconnected from the net, he had not been given a clear sign of what he had been walking through, even with his passive scans scanning ahead. All he got was what he believed to be natural tree juices. He finally understood what he was seeing when the pocket of goo or blue glowing alien maple syrup completely covered Vijatà. No, he first needs to check his theory out. Countless imitations had fooled many Humans and even his father, but if this turned out to be maple syrup, then one of Humanity's many Edicts would be complete.
“Could this mission get any worse?” Vijatà thought. Not only was she scolded by her older litter sister, but her attempts to get the Champion's attention had also failed. She knew before the crash the Champion would always find it amusing when Team members gave him compliments or straight-up flirted with him. But now, anything she tried or said would only get her a slight smile or complete indifference. Beeping from her HUD added more salt to her already bruised ego. It warned her of the goo going into her rifle and gunking some of the components. She was about to swing her rifle around and see if that got the goo out of it when the Champion grabbed her by the wrist.
“Champion?”
Vijatà asks, confused by the Champion’s action. The Champion said nothing. Only the slight glow of his helmet disappearing answered her. Vijatà looks down at the Champion and notices him scanning her paw with his deep, glowing eyes. The Champion's action made everyone stop laughing and pay close attention to what he was doing. This time it was Valè turns to ask.
“Champion, is that goo dangerous?”
The Champion did not answer as his tongue was busy licking Vijatà’s paw. Everyone's jaw would’ve hit the floor if it wasn’t for their helmet holding it in. Vijatà was over the moons. The Champion was licking her paw with feverous lust. Even through her armor, she could feel the Champion’s tongue gliding over her scales. Oh, how it felt. How she wishes she could rip her armor off and feel his tongue between the crevices of her scales. The Champion’s tongue moved away from her palm and began to lick her fingers. This made Vijatà’s legs tremble and sent a chill down her spine to the tip of her tail. It felt like hours. The Champion’s tongue over-stimulated her senses almost to the breaking point, but the Champion stopped before she could reach that oh-so-sweet climax.
“Oh, hell yeah! That is most definitely maple syrup!”
The Champion screamed in his cradle tongue. His voice radiated a joy that burrowed into everyone's core, pulling those stunned by his little act out of their daze.
“Recon Team, what in the name of our Divine Goddesses is going on over there!? And why in the damn Eight Agony Plains is team member Vijata’s vitals showing signs of extreme sexual arousal!?”
Once again, the voice and image of Comms officer Unjerstrinia rang and appeared inside every Recon Team member’s helmet. Still, in a bit of a daze, Valè shook her head, trying to get her bearings. But what she had witnessed had left her in a state of shock.
“Recon Team! Report!”
This time, the voice and image that came through weren’t Comms officer Unjerstrinia but Supreme Commander Yesleta. The authority and power behind Supreme Commander Yesleta’s voice was the sledgehammer that broke Valè out of her shocked state.
“I…well…the Champion…he licked? Something…from team member Vijatà’s paw?”
Valè words were full of confusion and shock. Even as she spoke, it sounded like she could not believe what she was saying. The image of Supreme Commander Yesleta shows her raising her eyebrow. Yesleta knew something was off when she felt Gabriel’s disbelieve, followed by his intense enjoyment. Just what in the damn Eight Agony Plains was he doing?
“Gab`riel, mind telling me what you are doing? We are all dying to know.”
The voice of Yesleta came through the outer speakers of the Recon Team helmets. Her voice echoed in the hollowed-out cave tree. Making the hairs on the back of Gabriel's neck stand on end. Gabriel cursed internally. His need to find out about the maple syrup had made him forget where and with whom he was. Taking a deep breath, he faced everyone and spoke.
“Ah, yes. What is currently covering Vijatà is a substance Humans call maple syrup. This substance was processed from trees called Sugar maples. Sadly many milleni….sorry I mean, thousands of rotations ago, the trees, alongside many flora and fauna from Humanity's cradle home, were…went extinct. Finding something similar to maple syrup has been placed in what my people call the Humans Edicts. These Edicts are very important, to the point that finding one would make all of Humanity move.”
Yesleta saw countless emotions running through Gab`riel’s face through the cameras on the Recon Team helmet. His expression was similar to when someone was rewarded by the Divine Goddesses when that person had achieved something remarkable. On any other occasion, she would be curious and willing to listen to Gabriel explaining these Edicts. Yet here, and now she could not let whatever these Edicts were, take precedence over the mission in paw.
“Champion Gab`riel, whatever these Èjïtcs are, do not outweigh the current mission. I hope I do not need to remind you of what is currently approaching our location.”
Yesleta's voice wasn’t low or harsh. Yet it carried an authority that made Gabriel slightly flinch. Feeling Yesleta’s disappointment through their link didn’t help Gabriel either, but he couldn’t control this. It was part of him; it was in his DNA. Still, Yesleta was right. They have more pressing matters to attempt too, plus he could always find more maple syrup now that he knew what he was looking for.
“No, Supreme Commander. There is no ne……What the fuck!? Everyone move!”
Gabriel screams at the top of his lungs while pulling Vijatà, who was standing next to him, into his arms and jumping into the air. The rest of the Recon Team, too, jump back just in time to see a set of very familiar tentacles. Gabriel flips in the air and lands on the cave ceiling. Cursing, he materialized his helmet and looked at the hideous creature before him. In his moment of lax judgment, Gabriel had not been paying attention to his passive scans, which were screaming at him about a massive worm measuring 70 meters long and 40 meters high approaching them. He only noticed the gigantic worm when his senses screamed at him of the danger below their feet. The worm rose from the massive hole it created. It opens its mouth, revealing countless razor-sharp fangs and tentacles.
“Is that a fucking Agony Demon! How the fuck did we miss that!?”
Vijatà screams while being carried bridal style by Gabriel. Seeing this creature, she, alongside the Recon Team, understood why they all felt odd inside the massive cave. They were walking through an Agony Demon’s nest!
“The tree! The Tree’s Essences was masking it from our HUD and scanners!”
Bla`ol screams, his voice amplified by Mecha’s outer speakers.
“We’ll deal with that later. Light the fucker up!
Valè screamed. Every member of the Recon Team heard her orders. The sounds of their regular rifles coming to life are heard, and what follows soon after are the sounds of rounds going at Mach 15 echoing inside the cave. The Recon Team had begun fighting the monstrous worm.
The rounds pierce the horrendous creature's flesh, making it scream in pain. The beast retaliated using its massive tentacles. The Recon Team members dodge the incoming attack with grace and great dexterity. Yesleta watched the battle that had just ensued and could not believe her eyes. An Agony Demon had escaped their detection and made it home inside the massive tree.
“That's not an Agony Demon! It's a native species of this planet!”
Gabriel's voice came through everyone's Comms. Hearing his outrageous outburst almost made those fighting the beast lose their footing.
“What do you mean it's not an Agony Demon!? Look at it! Sharp razor fangs! Countless tentacles and hideously ugly! That is most definitely An agony Demon!”
Vijatà, who Gabriel was carrying, screamed what everyone was thinking.
“Exactly that. I scanned it. Its genetic makeup matches the beings of this world.”
While Gabriel gave his explanation, he sent his findings to the Command Center. Those that read the information provided by him were surprised. The creature was indeed a native of this planet. Yesleta, with her ability to absorb more data, read the complete data package that Gabriel had sent. The creature was unique, to say the least, and it was a bizarre example of convergent evolution. She sighed. She knew later on that Momola`n would throw a fit over what she was about to order.
“Is it possible the cave is this creature's home, and when everyone entered, it felt threatened. But as it stands, we don’t have the luxury to make the creature flee. Recon Team, you have the green light. Eliminate the threat in front of you.”
Yesleta gave her order, making everyone move into action. Gabriel kicked off from the ceiling. Beams of superheated plasma shot out from his helmet—burning tentacles aimed at the Recon Team. The massive beast roared. It turned its attention to the one that attacked it and spat a foul-colored liquid. Gabriel easily dodged the foul liquid thrown in his direction. The simple-minded creature, annoyed at the tiny being flying around it, began to pay complete attention to it. Which, it turns out, signed its doom. Yoremedia and her team members Ùzonal and Bla'ol fired their rifles and mounted arm cannons. Their rounds rip large meaty chunks off the beast. The beast roared, enraged by the pain it felt losing its flesh, but in its simple-mindedness, it only saw the flying being about its head attacking it.
“Hot bone!”
Bla`ol screams through his Mecha helmet while throwing an aerodynamic cylinder he created with his Gift at Yoremedia. Catching the cylinder, Yoremedia began injecting her Gift into it. The power of Divine light fills the cylinder, and soon it begins to glow.
“Frag out!”
Yoremedia yells out, throwing the cylinder out at incredible speeds. The cylinder flew, cutting a path straight to the creature. The creature's tentacles began trashing around more violently due to Gabriel burning its mouth. A tentacle was about to smash the cylinder into pieces when countless shadows rose from the ground slicing the tentacle into ribbons.
“That was close!”
Ùzonal, the other male member of Yoremedia’s team, screams out with his paw stretched out. Moving his paws in a circular motion, the shadows match it creating a rotational dome around the cylinder. The now shadow missile cut its way deep into the creature, making it release a horrendous scream. Cracks began to form around the shadows covering the cylinder. Soon light began to radiate from it, and then a blinding explosion happened, releasing billions of nanites into the creature. The nanites flew everywhere, attaching themselves to whatever they came into contact with. Soon the power that Yoremedia injected into them reached a boiling point creating countless explosions. Where once used to be flesh was replaced by smoky white bones. A shriek of despair rang inside the cave, almost deafening the Recon Team. The hideous creature thrashed violently, aggravating its wounds and releasing a vile-colored liquid that began to eat away at the floor. Not knowing what the liquid would do, Yoremedia and her team jumped back and continued to fire their rifles and arm cannons.
Valè and her litter sister V`yx ran around firing their rifles while dodging the spit, tentacles, and falling debris the creature was throwing around. As she ran, a glowing light covered V`yx. Thanks to the covering fire her older litter sister Valè provided, V`yx gathered her Essence into her Gift. Extending her paw, she fired a glowing missile of light. The missile crashed into one of the many tentacles, spreading its light throughout the massive beast. The light ran like wildfire on the beast covering it completely, and soon, the gigantic worm began to lose strength. Its violent trashing slowly dies down. V`yx smiled. Her Gift had weakened the disgusting creature, but not completely. It still had some fight left. It smashed two of its tentacles into the ceiling sending large chunks of bark into the floor below. Both Valè and V`yx dodge the incoming debris. They weave with trained perfection, the tentacles, falling debris, and the odd-looking liquid; they dodge it all. But avoiding a chunk of bark the size of a Transport, Valè found herself alone with her back against the cave wall. Tentacles race toward her with the intent to end her. Power rose inside Valè. Her Essence reached its peak and was released with great force. The force tore the tentacles apart and any debris near her. Around her, a blue shield was created, blocking anything that wished to harm her.
“Vijatà, get down here now while I have my Gift up! We need to put this thing down now!”
Valè screamed into her Comms, carrying her voice to her other litter sister. Vijatà was having the time of her life. The Champion had licked her fingers and paw clean off, which almost made her come, and now she was being carried by him while flying around. It felt off being at the mercy of the Champion, but she wouldn’t lie. It was thrilling to no end. What's more, in the position she found herself in, her paws could grab onto the undersuit of the Champion. The suit had a similar texture to her armor, making it easy to feel what was underneath.
“Vijatà, get down here now while I have my Gift up! We need to put this thing down now!”
Valè annoyed, and pissed-off voice rang next to her ears, destroying Vijatà's joyful and wonderful moment. Vijatà sighed. It was time to get back at what she was good at, and that was killing ugly Demon fuckers. Hopefully, once she was done and the Devine Goddesses allowed it, the Champion would return to cleaning her again. With her goal in mind, Vijatà taps the Champion’s shoulder. The Champion stops firing plasma beams from his helmet and turns his attention to Vijatà.
“I got to go. Thanks for the cleaning, Champion! Once this is done, can we continue where we left off? I still hav….”
“Vijatà! Get your fucking tail down here, Now!”
Valè’s voice booms into Vijatà’s Comms, making the young Tubinestian woman jump. Annoyed, Vijatà looked over her shoulder and saw the battle below. Her litter sister V`yx had weakened the creature with her Gift, but it wasn’t enough to bring it down. Turning to the Champion, she winks, which the Champion could see as her helmet wasn’t tinted yet. Running her fingers down the Champion’s helmet, Vijatà spoke.
“See you later, Champion.”
Pushing herself off the Champion, Vijatà fell to the battle below. With unparallel skill, Vijatà twisted her body, dodging the creature’s tentacles. A tentacle was getting dangerously close to her. Extending her arms, Vijatà pushed herself away from the beast and flipped in the air, catapulting her high above the creature’s head. As she flew over the creature's head, Vijatà grabbed her rifle and began to rain supersonic rounds down onto the beast. The rounds pierce the creature’s skull, destroying a section of its skull. The beast started flailing its tentacles violently over its head, forcing Vijatà to change her landing trajectory. Landing on the creature’s back, Vijatà almost lost her footing as the back of the creature was covered by some type of slippery substance. Bearly maintaining her balance, Vijatà was able to slide down the creature’s back and land next to her older litter sister.
“You took your damn sweet time! Link up with V`yx so we can bring this thing down now!”
Valè said through gritted teeth, as keeping her Gift up against the constant onslaught of attack from the creature’s tentacles was draining her Essence rapidly. Not missing a beat, Vijatà looked at her HUD, searching for her litter sister V`yx IFF. The HUD painted her nearby, running toward her Vijatà scream.
“To the Goddess of War, we pray!”
“Mighty Catteyutiria, we call forth your wrath!”
In the distance, V`yx voice booms.
“Bring down those that stand in our way!”
Vijatà continued to scream as she got closer to her litter sister.
“Shatter their will to fight with your ever-growing might!”
V`yx voice sounded closer to Vijatà now. V`yx and Vijatà were only a few feet away from each other. Putting their rifles away, they ran toward each other with their fists held high.
“Let the sound of your War drums ring! Catteyutiria’s Smite!”
Both Tubinestian women scream while their fists collide. A large amount of Essences was released by each clash. The ringing of their fists echoed across the massive cave, and the large amount of Essences covered the gigantic worm. The worm began to lose strength. Its tentacles which it once used to rend the cave ceiling and floor apart, were now strewed on the cave’s floor motionless.
“Bring it down! Before the debuff runs out!”
Valè screams to every member of the Recon Team. V`yx and Vijatà grabbed their rifles and fired at the massive worm. Valè, now with some breathing room, joins her younger litter sisters leaving the cave’s wall behind. Yoremedia and her team focused fired onto the gaping hole they created, tearing every organ exposed.
Gabriel had stopped firing his plasma beams when Vijatà and V`yx had used their Gifts in a combo or k'i'ik'el kechmekatl. He had read about it while studying **“**MagIc~.” It was an ability of those from the same family, alongside similar Gifts, could perform. Giving a prayer to the Goddess they had an affinity to, just like Vijatà and V`yx had prayed to Catteyutiria, would amplify their Gifts, creating a more potent reaction and boosting their Gifts. Seeing the k'i'ik'el kechmekatl was interesting yet bizarre, like everything that dealt with “mAgIc~” still, seeing it in person and reading it about were two different things. The application and deployment of these unique abilities would change the playing field of any battle, just like what was happening in front of him.
Everyone was fighting the ugly as-sin worm…or, to be more precise. They were curb-stomping it to death. Dodging a round, Gabriel took notice of something. The Recon Team was fighting the creature in front of them as if it was an Agony Demon which was bad. At the beginning of the fight, he had been cautious in using his abilities. As throwing balls of plasma or using the Spear of Terra replica would’ve destroyed the cave…something the Recon Team was doing by themselves already. Sure, they were cautious with their shots, but this creature wasn’t built like an Agony Demon. Rounds flew through the beast, tearing flesh and destroying whatever was on the other side. He needed to finish this fight before they brought the cave down.
“Everyone pull back!”
He screamed. The voice of the Champion came through everyone’s Comms. No one bothered to second-guess what they heard. Every member of the Recon Team jumped back with amazing speed. Helmets began to tint as an extremely bright light engulfed the cave. A massive ball of plasma sat above the Champion. With one swift motion, he throws it at the beast below. The ball of plasma flew toward the creature, who was still under the effect of V`yx and Vijatà's strange ability. The eyeless monstrosity could not see what was approaching it. It could only feel the scorching heat for less than a second before turning into ash. The massive ball of plasma flew past the gigantic worm, leaving nothing behind, not even ash. Seeing the beast turn to nothing, the Recon Team began to relax but still maintain vigilance.
“Recon Team report.”
The voice and image of Supreme Commander Yesleta came through. Vale turned her gaze to the corner of her helmet. There she saw her Supreme Commander, as always displaying power and dignity worthy of her position. Raising her tail for a salute, Valè spoke.
“Supreme Commander, the immediate threat has been neutralized. Team members V`yx and Vijatà have used a significant portion of their Essence, but nothing an Erol fruit can’t fix.”
Yesleta nodded her head. She had seen the battle play out thanks to the cameras on the Recon Team helmets. In less than two minutes, the massive creature had been brought down, and no one had suffered any significant damage. Satisfied with the result of the battle, she spoke.
“Regroup and continue with your current heading. We will continue to monitor you. Lastly, Champion Gab`riel, I hope another “event” doesn’t occur. Supreme Commander Yesleta out.”
Gabriel flinched at Yesleta's last parting words. He had been listening to the conversation in case of any new orders, yet all he got was a chewing. A chewing that would continue once he got back if what he was getting through their link was true, which always was…maybe if he took some maple syrup to Yesleta, the chewing wouldn’t be as ba…
“Hey, where is all this coming from? Champion Gab`riel, what did you call this thing? Matlè cirit?”
The voice of Vijatà derailed Gabriel’s train of thought. Turning his attention toward the young woman, he saw her eating Erol fruit that replenishes their Essences and an ankle-deep stream of blue glowing maple syrup running down the cave’s floor.
“I think it's matle cirit, and can you just sit and eat your Erol? We need to get our Essence back, or did you forget we have a battalion of unknowns approaching us.”
Gabriel turned his gaze to the one that had spoken. Sitting around a boulder-sized bark was Yoremedia, her Team members Ùzonal and Bla`ol, Valè, and the one he was sure had spoken V`yx. Everyone had taken their helmets off and were waiting for V`yx and Vijatà to finish their fruit. Seeing everyone taking a breather, Gabriel decided to continue to “examine” the maple syrup. After all, he needed to be 100% certain it was maple syrup. Flying toward a wall, Gabriel scanned it for anything that would affect the flavor. Finding nothing, he began to sample the maple syrup. His tastebuds when into euphoria all the sweet things Gabriel had tasted up to this point could not compare to this type of sweetness. A ping from his passive scan notifies Gabriel something is happening to the hole the worm came out from. Flying to the massive hole, he began to scan the interior of it and noticed the odd-looking liquid the worm had used was rapidly deteriorating. Landing on the edge of the hole, Gabriel detected several fault areas. Something he didn’t like, as the smallest amount of force would shatter the bark and flood this cave with a sea of maple syrup. Opening the Recon Team’s Comms, he spoke.
“Junior team leader Valè, we should begin to depart. I have finished scanning the hole where the creature appeared, and it shows significant damage done to it. The possibility of breaking and flooding this cave with maple syrup is high.”
Information pops up from Valè’s forearms' 3D display. The leader of the Recon Team reads the data and wrinkles her brow; she doesn’t like what she is reading.
“Ya’ll heard the Champion. Let’s move.”
Everyone nodded, and their helmets began to close around their head. Gabriel began to walk toward the group to get into position when his passive scan showed a familiar scan. The scans were the same as the ones when the tree was about to breathe…
submitted by VICXIII to HFY [link] [comments]


2023.03.23 23:01 CALIIDOTO23 Directions to the general area of the first clue

The first paragraph of the poem and additional clues provides the path to the general area of the first clue here. Details Follow.
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Forrest said start at the beginning and 'Begin it' is the first line of the second paragraph. Begin it where warm waters halt sounds like a specific location so you need to know the general area first. You use the first paragraph of the poem along with other available clues to identify the general area where 'warm waters halt' is located. Hints are available in other parts of the poem but use the first paragraph as the primary directional content.
Let's start with the initial well-known clues Forrest provided: In the mountains north of Santa Fe NM, treasure is above 5,000 feet above sea level and below 10,200 feet, at least 8.25 miles north of Santa Fe, 66,000 links north of Santa Fe. Note that 66,000 links is 8.25 miles.
When solving the poem there are a few tricks:
Another trick when using numbers that are found as clues is to use the outer numbers together then the inner number(s) and that was the first thing I noticed with Forrest's clues. 8.25 = 285 and Hwy 285 runs north out of Santa Fe. Head north on 285.
The first paragraph of the poem:
As I have gone alone in there
And with my treasures bold,
I can keep my secret where,
And hint of riches new and old.
The first line clearly shows north and east since the last 4 words end with NE,N&E. This fits head north on 285 and the last word 'there'=285. I also noticed that 3 of the 4 lines starts with an 'A'. That could indicate go up and down and the first pass on 285 north out of Santa Fe is Poncha Pass. The A's also hint to the largest town heading to Poncha Pass on 285 (Alamosa). The town once you go over Poncha Pass is Poncha Springs which fits warm waters halt. The word 'hint' is followed by word #21 'of'=5/6 = 215/6 and it is 216 miles from Santa Fe to Poncha Springs CO (check it on google maps). We are now at Poncha Springs.
The 2 rhyming words (bold & old) end 24 (ld=24) each preceded by a o which looks like a 0 (zero) = 240 miles. The first paragraph also contains 25 words and the 24th word is 'and' which is the first word in two of the lines. 240 miles north on 285 from Santa Fe is Buena Vista Colorado exactly (check on Google maps). The poem contains 'marvel gaze' which can mean good views (Buena Vista). The predominant distance line in the poem (Not far,..walk) sums 24 and contains 24's.
Buena Vista is a hint, as you enter Buena Vista, but before getting to the town area you turn right on Hwy 24 (24 again) which fits the overall north east hint. Also, there is an airport is at the intersection of 285 & 24. Turn right on 24, cross the Arkansas river, for a total of 240 miles and you are close to warm waters halt.
240 miles from Santa Fe north on 285 then east on 24 ends here.

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Note that there are additional clues which help with this path.. This is the abridged version for Reddit. I will eventually type up the full version as this is the most important clue. Get this wrong and your warm waters halt is wrong therefore every spot following is wrong.
submitted by CALIIDOTO23 to FindingFennsGold [link] [comments]


2023.03.23 22:22 FlipperN37 I make dumb builds so you don't have to! Part 5: Barbarian

Season 28 is the perfect time to mess around with not so meta builds, and I love to play around with interesting, but underused items and skills. My goal is to make at least 1 build per class, so there's something for everyone to enjoy.
DISCLAIMER: THESE ARE MEME BUILDS! I try to make them somewhat T16 viable, but most aren't anywhere near as strong as the A and S tier builds we all love to play. These builds aren't for pushing (though you are welcome to try), but they offer a fun and unique playstyle for those who are looking for something different.

Arreat's Wail Barbarian

https://maxroll.gg/d3/d3planne367835525
This one took some time to make. Between their sets, LoD builds and support setup, almost all of the barbs skills are already represented in one way or another, making it really hard to create something that feels unique. Besides, the few skills that don't get used by any sets hardly have any legendary synergies, or just none at all (looking at you, Revenge). Nevertheless, I came up with something very special. Terrible, but special

The build

Ever heard of Arreats Wail? Can't blame you if you didn't. But what if I asked you to name the most useless Wrath of the Berserker rune? You know, the one that just does some negligible damage. That's Arreats Wail, and that's what this build is all about. We're going to spam our 120 second ultimate, killing everything by transforming over and over again. Sounds fun? It kind of is.

Noteworthy Items

Immortal King's 6 Set: the 4 set bonus allows us to reset our WotB by spending Fury, while the 6 set gives a generic 4000% damage bonus.
Ninety Savages 2 Set: Often used in support setups, this doubles the effectiveness of our shouts, and lets us deal double damage against stunned enemies. This alone boost our damage buff to 8000%, add in 2 offensive shouts and you're actually able to kill stuff in T16
Morticks Brace: we're not just using the worst rune on WotB. We want (and kind of need) all of them
Endless walk set: since Squirts is impossible to keep up with this build, and we're standing mostly still while dealing damage, this is a great way to increase both our offense and defense.
Fury of the Ancients + Tasker and Theo: these 2 items gives us almost endless Fury passively. Which we need to reset our main damaging skill.
In-Geom (cubed): Cooldown! This build needs it. The more the better!

Skills

Lastly is our Fury dump skill. The most effective ones are Boulder Toss and SS:Rumble, but you could opt for something more fun like Rage Flip, so you can pull more mobs while resetting your WotB. Using the latter will make the build a lot more spammy, though, so pick whatever you prefer.

Passives

Boon of Bul-Kathos: obviously. Can't pass up on 30 seconds Cooldown reduction.
Ruthless + Rampage: more damage
Last slot is open. Animosity/unforgiving for more Fury gain or Brawler for more damage.

Legendary Gems

Gogok for cooldown, trapped and powerful for more damage

Gameplay

Pray that you get an empowered shrine effect. It helps tremendously (channeling is also hilarious). Make sure WotB, Battle Rage and Ancients are always up, find an elite pack, use Falter and Ground Stomp to multiply their damage intake and alternate between spamming WotB and your Fury dump skill. Once you got In-Geom up, keep hunting elites or look for high density.

Build Showcase

https://youtu.be/K7g82kaC8kA
Hope you enjoyed my guide, check out my other dumb build guides and stay tuned for more (next up is Wizard!)
Monk: https://www.reddit.com/diablo3/comments/11pkpm0/i_make_dumb_builds_so_you_dont_have_to_part_1_monk
Witch Doctor: https://www.reddit.com/diablo3/comments/11qeh0x/i_make_dumb_builds_so_you_dont_have_to_part_2
Crusader: https://www.reddit.com/diablo3/comments/11s090k/i_make_dumb_builds_so_you_dont_have_to_part_3
Necromancer: https://www.reddit.com/diablo3/comments/11u59pd/i_make_dumb_builds_so_you_dont_have_to_part_4
Wizard: Coming soon
Demon Hunter: Coming soon
submitted by FlipperN37 to diablo3 [link] [comments]


2023.03.23 21:18 PokeMixelecti If there was a Sonic Unleashed re-released.

If there was a Sonic Unleashed re-released.

A console version of the 2008 video game Sonic Unleashed with improved graphics is called Sonic Unleashed Worldwide. The modified Sonic Unleashed has features from both the Wii/PS2 and Xbox 360/PS3 versions.
Made by me: Sonic Unleashed Worldwide by Sowells on DeviantArt
Console Differences and Overall Gameplay (There are a lot of changes and additions, so you can just skim through them):
1) The stages in the Worldwide version contain both the wider pathways and more numerous alternate routes of the Wii/PS2 edition and the Xbox 360/PS3 edition's faster-paced action, better lighting, and tighter pathways. Uses the same "Hedgehog Engine" as the 360/PS3 version, which generates CGI-quality graphics in-game and bounces light off everything on screen.
2) The Worldwide version, like the Xbox 360/PS3 versions, includes interactive, explorable hub worlds and town stages.
3) Chip speaks and reads the phrases on the screen in both the Wii/PS2 and the Worldwide versions when the player enters a specified portion of the stage, even though you can still walk about while playing in the Worldwide version. The game's options screen allows players to enable or disable the purely optional function.
4) The reticle in the Worldwide version changes from green to red when making a homing strike against an adversary or an object.
5) The Mazuri and Empire City stages were deleted from the Wii/PS2 version (with the exception of Mazuri's boss, the Egg Beetle), but they were included in the Xbox 360/PS3 version. These have now been incorporated to the Worldwide edition.
6) Tornado Defense stages and Egg Cauldron bouts, which are missing from the Wii/PS2 version, are present in the Xbox 360/PS3 and, as of recently, the Worldwide version.
7) Sonic comes equipped with all of his powers in the Wii/PS2 version of the game, but not in the Xbox 360/PS3 or the Worldwide versions. Nonetheless, just like in the Wii/PS2 version, Sonic will acquire his other skills in the instructional levels one through three of the Worldwide version.
8) In the Wii/PS2 version, the Sonic Boost lasts for two to three seconds. Filling it up requires acquiring rings, drifting, and completing Action Chains. One square of the bar is used for each boost, and by accumulating rings, the bar can be increased from three bars to six bars. Sonic's top speed and the Sonic Boost gauge, which cannot be permanently ramped up, are controlled by the rings acquired during the stage. Each time Sonic is hurt, one bar of his boost is lost. The Xbox 360/PS3 and now the Worldwide version allow them to go through the game by improving their level. Rings can be gathered to fill it as it operates continuously. The bar can also be extended by leveling it up.
9) Spin Dash is available in the Wii/PS2 and Worldwide game versions. When Sonic is mid-boost, he always spins when he encounters a speed pad. In addition, if the player presses the boost button at the beginning of the level just before the countdown expires, Sonic will not only start the level with a Spin Dash but also gain one free boost. If the player presses the button too late, Sonic will briefly trip and fall.
10) In contrast, the Xbox 360/PS3 version's Gaia Gates are circular teleportation platforms that unleash luminous spheres of light. The Gaia Gates on the Wii/PS2 and the Worldwide version, however, are massive structures resembling temples with numerous doors inside. Each of these Gaia Gates has a unique theme that corresponds to the continent it represents (Holoska's is coated in ice, while Adabat's is overgrown in flora).
11) Sonic the Werehog's ranking is based on level-up orbs, completion time, and the number of rings earned in the Wii/PS2 versions, and its poorest rank is C. In comparison, Sonic's ranking in the Xbox 360/PS3 and now the Worldwide version is based on score, and its poorest ranking is an E.
12) In both the Xbox 360/PS3 and the Worldwide versions, Eggmanland is one long stage where Sonic changes forms. The daytime stage and missions open the Wii/PS2 version, followed by five night levels.
13) While running next to a wall, Sonic goes either slightly inclined upwards (Xbox 360/PS3) or completely perpendicular to the wall (Wii/PS2 and the Worldwide version).
14) In various real-time combat scenes, Sonic will Homing Attack or Air Boost his target, depending on whether the scene is in the Wii/PS2 version, Xbox 360/PS3 version, or Worldwide version.
15) There are fewer voice clips in the Sonic for Wii/PS2 game. In contrast to the Xbox 360/PS3 version and the Worldwide version, he only has one clip for boosting.
16) The levels in the Xbox 360/PS3 and Global versions of the game are substantially longer and more difficult, but the levels and gameplay in the Wii/PS2 version are much shorter and simpler. The day stages only have three acts for each continent in the Xbox 360/PS3 version.
17) In the Xbox 360/PS3 version, Sonic seems to slow down when he begins to side scroll, yet in the Wii/PS2 and worldwide versions, Sonic keeps his speed.
18) The Star Points or Checkpoints occur in both the daytime and nighttime acts in the Xbox 360/PS3 and Worldwide versions. The Wii/PS2 versions' daylight Time Attack missions are the only ones where the Star Posts, which add time, can be found.
19) In the Wii/PS2 versions, stage progression is mission-based, similar to the Sonic Storybook Series (especially the daytime phase; the Werehog's missions are entirely optional, aside from tutorials). Before returning to the day stage repeatedly with a different objective, Sonic must first complete it once normally on each continent he travels to. Although there are tasks for both Sonic and the Werehog in the Xbox 360/PS3 version, they are purely optional. Both stage progressions are seen in The Worldwide.
20) Item capsules were a component in main-series Sonic games prior to Sonic Lost World and the Worldwide release of Sonic Unleashed. There is extra Gaia force, Unleashed force, or hidden bonuses in these hidden objects in the night stages. Only the daytime portions have hidden extras. These could have unlocked objectives in Gaia Gates, extra lives, or secret extras.
21) The Wii/PS2 version does not have the option to skip cutscenes, while the Xbox 360/PS3 and the Worldwide versions do.
22) The in-game language can be altered in both the Wii/PS2 and Xbox 360/PS3 and Worldwide versions of the game, although in the Wii/PS2 version, just the in-game text is affected; in the latter two, both the text and voice acting are.
23) Sonic and Chip's bonus scene from Chun-Nan is present in both versions of the game and is now accessible in the Worldwide version, unlike Holoska and Adabat's additional cutscenes, which are exclusive to the Xbox 360/PlayStation 3 version of the game.
24) Sonic appears to run more quickly in the nighttime portions of the Wii/PS2 and the Worldwide versions compared to the Xbox 360/PS3 version. In contrast to earlier versions, the Worldwide version shows that the Werehog may damage items when it collides with them and that its speed seems to be more manageable. The "aura" of his attacks on the Wii/PS2 version is blue (as well as red, green, and yellow), while it is purple (as well as red, green, and yellow) on the Xbox 360/PS3 and the Worldwide edition. It's interesting to note that when Sonic enters his Unleashed Mode, the auras change color to blue in both the Xbox 360/PS3 and Worldwide versions of the game.
25) The Evil Flowers, Power Masters, Dark Eels, and Cure Masters are exclusive to the Xbox 360/PS3 version, whereas the Red Nightmares, Spikes, Dark Masters, Red Titans, and Red Deep Nightmares are exclusive to the Wii/PS2 version. They all appear in the Worldwide version alongside the regular Dark Gaia minions.
26) In the Wii/PS2 version, only one button may be pressed at once; however, in the Xbox 360/PS3 and the Worldwide versions, all buttons may be pressed simultaneously.
27) The Egg Beetle fight stage is designed differently depending on the platform; from a 2D perspective, the Wii/PS2 and Worldwide versions go to the right, while the 360/PS2 versions move to the left. The Worldwide version contains the same boss strategy and difficulty as the Wii/PS2 version:
He attacks by hurling explosive boxes that frequently travel directly in Sonic's path as they flip over once. He deactivates his shield when he conducts his bite attack. Either boost into the cockpit for damage or homing attack it. In the 3D section, he will fly, so boosting is advised. If the player has enough boosts, they can hit him up to three times. The player cannot combo him if he uses a homing attack because he won't go flying, but he will still take damage. Three missiles will be fired when the level switches to a 2D perspective. To avoid being hit, the player must timing their jump to correspond with the order in which the missile engines fire. Then, when the player is in front of him, the Egg Beetle will prepare for another attempt to crush him with its flame claws. It bites twice rather than once when it is on the verge of defeat. When his shield is down, the player must use a Homing Attack to attack it. If the player boosts, the player sustains damage instead of the Egg Beetle and must repeat the entire cycle. You'll return to the 3D perspective after hitting him with a homing attack. Use the same strategy as before to defeat him.
28) The Egg Devil Ray is controlled by Eggman in the Wii/PS2 version, however the Xbox 360/PS3 and worldwide versions use what appears to be Orbot and the Little Fighter robots, which can be seen in a couple Werehog stages. However, the Wii/PS2 version's boss strategy and level of difficulty are included in the Worldwide version:
During the battle, the camera occasionally changes perspectives (3D, 2D, overhead) (3D, 2D, overhead). The Egg Devil Ray uses various attacks during these phases, hence this shift in viewpoint requires a change in strategy. The Egg Devil Ray begins by shooting a few lasers. Before removing its shield, it will eventually begin to fire all of its lasers. After that, the player must use a homing attack or a Sonic boost. It will then convert to a 2D perspective. The Egg Devil Ray will then discharge four lasers in a circular pattern along with a fifth laser to serve as a barrier for the Egg Devil Ray. Sonic must avoid the lasers and damage it with a homing attack. The camera will then return to its 3D perspective. Repeat this process until the shield is taken down. The perspective will change to an above view. In addition to its standard attacks, the Devil Ray also fires small fireballs when engaged in 3D battle. When the shield is down, the player should leap over them and boost into the Egg Devil Ray. A 3D perspective, a 2D perspective, and finally an above perspective will be used from that point on. To defeat the Egg Devil Ray, each of these strategies must be used repeatedly.
29) The Egg Lancer in the Xbox 360/PS3 and the Worldwide versions adopts certain boss features seen in the Wii/PlayStation 2 version, including the inability to attack the boss again and the use of more traps and attack methods:
To begin, the Egg Lancer fires missiles that create fire pillars. Avoid it while gathering rings. It will extend its claws and become vulnerable to attack if the player restarts the battle. Then, with the camera centered above Sonic, it will follow the track up and turn sideways. A zigzag pattern of lasers is fired by the Egg Lancer while it is hiding behind the floor. Then, when the floor ends at a mountain side, Sonic will confront the Egg Lancer. The rock wall will then be slammed, causing rocks to fall. Alternately, the player can run directly beneath the Egg Lancer's claws and miraculously avoid damage; nevertheless, when a rock strikes the Egg Lancer, its claws will suddenly open. Boost into it to damage it if the player finds themselves in a tight situation. Sonic will then tumble to the track below as the course curves downward. The Egg Lancer will continue using the same method it did with the Egg Devil Ray on this track as the camera zooms overhead. In this stage, the player may hit it up to two times. After this, the player must perform a Real-Time Interaction to jump along the pads; if successful, they will deal two hits' worth of damage. If the player fails, Sonic will perish, and the battle will restart from the beginning. The Egg Lancer will then repeat its strategy once Sonic falls through a hole and returns to the beginning.
30) In all versions, the boss battle with the Dark Phoenix is the same, although in the Worldwide version, the Dark Phoenix has new attacks to use in the fight:
The Dark Gaia Phoenix begins by firing numerous feathers at Sonic while homing them in. It will then turn around and land in a fiery earthquake. His new attacks involve swooping overhead, pelting the stage with fireballs, and setting his wings on fire to create fire twisters. Jump up to one of the platforms and hurl a water barrel at the boss when he charges up for a more powerful attack. He'll lose his fire aura and get so worn out that he'll have to land in the center of the arena to rest and relight, which will present you with an opening to launch an attack. The Dark Gaia Phoenix will unleash feathers that could hit Sonic and possibly damage the water barrel if you do not toss a water barrel at him. Then a button sequence will start, allowing you the option to inflict further damage on him. Each time you reduce his health by a third, you need one more water barrel to put out his fire aura. He will collapse following 3 attack sequences.
31) The boss battle with the Dark Moray from the Wii/PS2 and Worldwide versions is unchanged:
The player's initial objective is to take down Dark Moray's shield, which is placed at the start of the battle and will instantly freeze Sonic if he touches it. Sonic must avoid Deep Nightmares, Red Nightmares, Dark Moray's ice balls, Killer Bees, and four pairs of shield generators while completing this task. Sonic can leap on it and attack Dark Moray directly once the shield is destroyed. It will then launch a number of attacks, including as ice breath, ice balls, and smashing its head down to spin it around. In particular, its ice blast has the ability to freeze Sonic. The player must repeatedly hit Dark Moray until it spits out three ice canisters in order to beat it. Then, in order to attack Dark Moray's abscesses, Sonic must pick up a canister and hurl it at it in order to freeze it. It is simpler to strike the initial abscess (on its belly). Sonic might have to use a mid-air assault to take out the second abscess (on its back). The player has to wait for Dark Moray to use the third assault before freezing it so Sonic can hit the third abscess (on its forehead). Sonic will be forced off the stage after destroying one of the abscesses while the shield is up. Dark Moray will be vanquished after performing out the previous technique three more times.
32) Only the Dark Guardian has a pre-battle cutscene in Sonic Unleashed's Wii/PS2 version until the game's 30th port. Sonic Unleashed's Dark Guardian has a different height depending on the version you play; in the Xbox 360/PS3 version, it is almost the same height as Sonic the Werehog, but in the Wii/PS2 and Worldwide versions, it is almost as tall as a Titan.
Taking on the Dark Guardian one-on-one is the only way to beat this boss. It can reach out and punch Sonic with its arm. It will swing its hammer all about as Sonic is stunned when the player fistfights with it. Dark Guardian is also capable of making swift escapes. After some time, it will teleport to the opposite end of the arena and bash its hammer down, setting off lightning strikes across the field and replenishing its Vitality Gauge. The player will take more damage than usual if they dash over to attack. Dark Guardian will throw Sonic into the air if the player fails. However, if the player chooses the appropriate button, Sonic will avoid the hammer blow and kick the Dark Guardian in the neck. If they fail, Sonic will be hit with the hammer. Dark Guardian will charge a blast that deals a lot of damage as soon as the player touches the ground. The player will be able to dodge it if they use proper time. If they fail, the player should suffer severe damage.
33) The boss battle against the Egg Dragoon is still the same, but in the Worldwide release, the battle adopted several elements from the Egg Dragoon battle in Sonic Generations, as well as the robot adapting the similar features and strategies, like firing rapid ice blasts and freezing waves from the ice cannons on its feet:
Simply attack whenever you get the chance after the battle starts. The Egg Dragoon can only be injured by striking the luminous blue spot on its chest. Dash around on the edge of the platform when it is firing its cannon to get as many hits in as you can. The next Real-Time Interaction starts once the player has increased the Egg Dragoon's health past the top of its health meter. The chance to attack the Egg Dragoon will be lost if the Real-Time Interaction is unsuccessful. After completing the Real-Time Interaction, Eggman will use the Drill Attack to destroy the platform, knocking Sonic to the ground. Avoid gunfire by moving around, picking up Rings, and landing on the following platform. To defeat the Egg Dragoon, repeat the technique three times.
34) Super Sonic battles Perfect Dark Gaia alone in the Wii/PS2 version of the game whereas the Gaia Colossus battles Perfect Dark Gaia alongside Super Sonic in the Xbox 360/PS3 version. Both versions of the final boss' gameplay are combined in the Worldwide version (which includes both the Dark Gaia and Perfect Dark Gaia sections):
Chip directs the Gaia Colossus to fly towards Dark Gaia from a distance to begin the actual fight in the first phase of the battle. Dark Gaia attempts to stop him during this time by hurling enormous molten rocks that can be smashed by the Gaia Colossus' punch and blasting a laser from its mouth that cannot be avoided and must therefore be guarded to reduce damage. When you reach Dark Gaia, the real battle begins, which is similar to the Wii/PS2 port's phase. The player must engage in combat when Dark Gaia begins to strike since he is shielded by an invisible barrier that blocks attacks. Dark Gaia will have signalled both of its strikes before the fight even begins, allowing the player time to get ready. The player only needs to move the controls in the direction of the punch. Simply throw a punch to get the upper hand before Dark Gaia raises its barrier. Dark Gaia frequently attacks with powerful combos. To successfully avoid the barrage of strikes, the player will need to respond rapidly. Whenever it pauses between attacks, use the Gaia Colossus to strike back. Dark Gaia sometimes tries to wrestle the Gaia Colossus. The player must follow the onscreen instruction in a final effort to escape if they do not pull the control stick back quickly enough to escape its grasp. Gaia is knocked back by the fatal blow, but the fight is far from over. It reaches out with his enormous claws and grabs the Gaia Colossus in a desperate attempt to survive.
In the second phase, the player must guide Sonic through the ruined Gaia Temples while dodging Dark Gaia's tendrils and attacks. Leap over the hit zone to avoid Dark Gaia's Dark Energy Blasts. Sonic is launched toward Dark Gaia's exposed eye by a glowing ramp. Before moving on to the second and third eyes, the player must successfully complete three onscreen button presses in order to destroy the first eye. Next comes the final battle.
Multiple phases from both game ports are combined to fight Perfect Dark Gaia in the game's final phase. In this game, the player takes control of Super Sonic, whose only attack is the Super Sonic Boost. In contrast to past boss fights in the Sonic series, Super Sonic has a life gauge instead of a ring count. This gauge fills up as you collect Rings and runs out when you get struck by flying boulders or Perfect Dark Gaia's attacks. The player will lose a life if Super Sonic's life bar is completely empty. Perfect Dark Gaia initially creates a shield that Super Sonic cannot penetrate. As they charge towards Perfect Dark Gaia in the beginning, the players must avoid rocks and energy orbs. Since there won't be any more Rings available until Sonic reaches Perfect Dark Gaia, it is also important to collect as many Rings as you can to fill up his life gauge. Super Sonic and Chip (as the Gaia Colossus) will arrive at the shield after avoiding the rocks. Chip breaks through the shield to divert Perfect Dark Gaia, and Super Sonic has to take out the shield's source, which is depicted by the serpent heads that sprout from the shield. By continually boosting into these heads, the player can destroy them, but they must be careful of the nearby rocks, which will inflict damage on Super Sonic. Since Chip also has a life gauge, the shield must be taken out before Chip's gauge runs out or they lose a life. Occasionally, as Chip falls, Perfect Dark Gaia begins to attack Super Sonic through the force field. Here, it mostly fights Super Sonic with a powerful laser or by sending flaming rocks his way with what appears to be telekinesis. However, Chip will eventually reappear and divert the player's attention from Perfect Dark Gaia once more.
After the shield has been destroyed, the player moves on to the second phase, which features cinematic gameplay. Perfect Dark Gaia uses its six arms to capture Chip here. By hitting a button during a Real-Time Interaction, Super Sonic enters the fight to save Chip by boosting into all six of his arms. Chip is then let free, leaving Perfect Dark Gaia in pain.
In the last phase, the player continues to control Super Sonic as he soars in front of Perfect Dark Gaia. The player can use Turbo Boost and Deflect to dodge the monster's projectiles and move about the screen while engaged in combat. The player must gather floating rings in order to charge the Boost Gauge and utilize the Super Sonic Boost to hit each of Perfect Dark Gaia's eyes once in order to beat this boss. The Super Sonic Boost can be used once for every tenth Ring in the player's control, but using it also results in Super Sonic of 10 Rings. As the player moves toward Perfect Dark Gaia's still-open eyes to collect Rings, a red target reticle that signals an opening will appear in front of each of those eyes. The roar of Perfect Dark Gaia likewise creates such an opening. The player directs Super Sonic as he flies in the direction of an eye after using the Super Sonic Boost. The player wounds the eye and repeats the process if the attack successfully hits. However, as the attack on the eyes progresses, meteors begin to appear. Make an effort to predict their course and adjust your actions. Super Sonic takes damage and cancels his attack if he is hit. Perfect Dark Gaia will primarily use its claws to fight during the battle. An onscreen faint slash that shows the location of the attack flashes as the beast cocks its arm back. The faint slash is swiftly followed by the actual attack, so move quickly to dodge it. As the player hits more of Perfect Dark Gaia's eyes, it will slash more quickly and use all six of its claws at once. Move swiftly to the center of the screen to evade the latter attack. Perfect Dark Gaia will eventually begin shooting energy projectiles at Super Sonic as well. To redirect the shot back at the source, follow the onscreen button prompts as they appear. By doing so, Dark Gaia will be temporarily stunned, allowing the player to gather rings and aim for its remaining eyes. Perfect Dark Gaia will unveil its core and significantly larger eye after striking six eyes. Perfect Dark Gaia is finally vanquished after striking this eye.
submitted by PokeMixelecti to SonicTheHedgehog [link] [comments]


2023.03.23 21:05 loves_being_that_guy Google bard and ChatGPT's responses to a traveling salesman problem

Google bard and ChatGPT's responses to a traveling salesman problem submitted by loves_being_that_guy to ChatGPT [link] [comments]


2023.03.23 20:22 americancoconuts North Lake Tahoe is a horrible place to vacation, don’t waste your time/money.

So a lot of people like north Lake Tahoe for the small town vibes, beaches, the lake, activities, etc, but if you really want to visit Tahoe you’re probably better off going to South Lake (the “city” up here if you can even call it that” or Colorado or some other ski destination.
But if you’re planning on coming here anyway, at least bring snow boots, a car, and make sure the car is good in the snow. If you want to ski, make sure it isn’t going to be on a day when you have to get to the resort hours before it opens and still end up parking a mile away. If you’re staying a a resort and don’t have a car, DON’T LEAVE THE RESORT premises in a bus or shuttle because chances are you’ll have no way of making it back (unless you’re going to the airport).
And no, I don’t hate tourists. Our economy relies on them. If your city has tourists, that means your city has a reason for people to visit. If your city has no tourists, it means nobody wants to go there.
submitted by americancoconuts to unpopularopinion [link] [comments]


2023.03.23 19:56 Nixx_Mazda World's Largest Sitka Spruce - Quinault Rainforest in Washington (pictures don't do it justice, it's pretty big)

World's Largest Sitka Spruce - Quinault Rainforest in Washington (pictures don't do it justice, it's pretty big) submitted by Nixx_Mazda to Forest [link] [comments]


2023.03.23 19:52 DiscoverDurham Things to Do in Durham this Weekend (Mar 23-26)

Check out our full Durham events calendar.
If you'd like to add an event to our calendar, submit an event here. Please check with the event owners to see if events change due to weather. Have a great weekend!
Also, for whatever reason, Reddit will not let us edit posts. So if we need to make any changes, you can find them on our Tumblr account.

March Featured Event

The Hunt for the Golden Bulls with Bull City Burger and Brewery

Multi-Day Events

Trevor Noah at DPAC (very few tickets remain)
National Collegiate Fencing Championships at Cameron Indoor Stadium
2023 Retrogothic Film Series at The Carolina Theatre
Events at The Pinhook
Live Music at Blue Note Grill
Live Music at Sharp 9 Gallery
Events at Arcana
Events at Rubies on Five Points
Improv Comedy at Mettlesome

Thursday, Mar 23

Dusty's All-Star Circus at the Durham Armory
Vinyl Night with DJ Deckades at Gizmo Brew Works
Boulders & Brews Meetup at Triangle Rock Club - Durham
Live Music in the Taproom at The Glass Jug Beer Lab - Downtown Durham
Trivia Night w/Big Slow Tom at Clouds Brewing Brightleaf Square
Hits! The Musical at The Carolina Theatre
The Black Bourbon Guy at Bull City Solera Part Deux - The Rise of Ryes at Bull City Solera and Taproom

Friday, Mar 24

Tasting at Ten at Counter Culture Coffee
Events at The Fruit
The Second City Swipes Right: An Incomplete Guide to the Ultimate Date Night at The Carolina Theatre
S.G. Goodman with H.C. McEntire at Motorco Music Hall
Open Mic Stand-Up Comedy at Durty Bull Brewing Company
Pub Karaoke at West 94th St Pub

Saturday, Mar 25

parkrun Durham at Southern Boundaries Park
Mystic Highland Games at Mystic Farm & Distillery Company
Crafternoons at Gizmo Brew Works
Sunset Float at Falls Lake Durham
Orpheus and Eurydice at The Carolina Theatre
Brazilian Party at Mezcalito

Sunday, Mar 26

Venezuelan Market at Durham Central Park
Public Tour at Duke University Chapel
Trivia at Navigator Beverage Co.
DPW presents "DPW FOREVER: STEEL CAGE SHOWDOWN" at the Durham Armory
Events at Moon Dog Meadery
The Boom Bap with #SampleSaleMusic at Hayti Heritage Center

Running Art Exhibits

Art Exhibition: 'Marc Chagall and the Bible' at Duke Chapel
The Textile Art of Debbie Secan in the Great Hall of the Golden Belt Campus
The Art of Nicholas Edward at the Building 2 Gallery at Golden Belt Campus
Mi Casa, Your Casa Experience at The Streets at Southpoint
The Mind’s Eye: Gallery Members Exhibition at 5 Points Gallery
Beyond the Surface: Collage, Mixed Media and Textile Works from the Collection at the Nasher
Patrimonio Heritage at John Hope Franklin Center Gallery
Exhibits at 21c Museum Hotel
Spirit in the Land at the Nasher
Art of Peru at the Nasher
submitted by DiscoverDurham to bullcity [link] [comments]


2023.03.23 19:44 kibbliebear [Live Setlist Thread] Thursday, 3/23/23 - 8:00pm ET - Roadrunner - Boston, MA

Poster: AJ Masthay
Official Stream: Free for Nugs Subscribers @ Nugs.net
Unofficial Stream: Mixlr: https://mixlr.com/hippy-hour-hero-radio--2
FANTASY GOOSE: Click Here
Tickets: Cash or Trade
Scheduled Start Time: 8:00pm ET (Likely start 8:30-8:45)
Set 1 (8:21PM - 9:25PM )
Flopener (11)
Turbulence and The Night Rays (9)
Elizabeth (12)
Travelers (10)
I'm writing a Novel * (7)
Earthing? or Alien? (25)
[END SET]
Set 2 (10:11PM - 11:34PM )
Creatures (18)
Hungersite (19)
Red Bird > Please Forgive Me^ ( 25)
Bob Don (6)
Pancakes ! (15)
[END SET]
Encore (11:36PM - 11:48PM)
Slow Ready (12)
Show Notes:
*Father John Misty
^ David Gray
! Dirty Arrangement
PETER-O-METER:
[ ] Backstage bananas
[ ] Rocking
[ ] Arpeggiating
[ ] Floating
[ 🕺] Hip swangin'
[ ] "Are you freaking kidding me right now?"
[ ] Straight Bird'n
[ ] Channeling evil Goose
[ ] Flipping switches
[ ] Razzle dazzle shoulders
[ ] Entering inter-dimensional travel
[ ] Loving you guys
[ ] Summoning deep space aliens with a mating call
[ ] Crowd Participating
[ ] Wondering whose first Goose show it is
SHOW INFO and SHENANIGANS
The band dedicated the tour to Chuck Morris (drummer of the jam band Lotus), and his son. Both tragically went missing during a kayak trip in Arkansas last weekend. Both are presumed to be perished as of this show.
You can donate to the family of Chuck Morris here: https://www.gofundme.com/f/support-for-jenny-thompson-family
Venue Info: Roadrunner
Weather: Mostly Cloudy, 54°F
Check-In: Albany, NY Alberta, Canada ATL ATL burbz w/ jacked tits Asheville, NC Ascutney Vt. Augusta, GA Austin, TX x3 Boone, NC Boonton, NJ Boston, MA x 2 Boulder, CO Buffalo, NY Center Rail w/ Jacked tits Class then omw to Roadrunner x2 Cleveland, OH Chicago under some blankies Colorado Springs, CO Covington, KY x2 Dayton, OH Denver, CO x2 Edwardsville, IL Finger Lakes Fort Myers, FL x2 Fort Wayne, IN GBH Parking Garage, Level 2 Glastonbury, CT Hackensack, NJ Hartford, CT Headed to the city! x2 Houston, TX Hudson Valley, NY Indianapolis, IN Lancaster, PA Landing, NJ KCMO Lodi, NJ Madison, WI Midlothian, Virginia Milwaukee, WI Montgomery, IL Morristown, NJ Nashville, TN North Plainfield, NJ NYC New York Oklahoma sticks Oshkosh B'Gosh Parts Unknown Pittsburgh, PA x2 Pittsfield, MA Portland Portchester, NY Raleigh, NC The Roadrunner Rochester, NY x3 Rocklin, CARichmond, VA San Antonio, TX x2 Seattle, WA Seneca, SC Springfield, MA SSI, GA Syracuse x2 Syracuse, NY Syragoooose Terlingua, TX Trenton, NJ Williamsburg, VA White Mountains, NH
submitted by kibbliebear to GoosetheBand [link] [comments]


2023.03.23 19:10 Aj_aguayo Dreams come true!!

Dreams come true!! submitted by Aj_aguayo to pkmntcgcollections [link] [comments]


2023.03.23 19:08 DCDRHH Happy Hour #303, Friday, MARCH 24 2023 at 6:00 at CONTINENTAL POOL LOUNGE

Guest host this week, check the comments for who to look for!
What is this thing? Read the FAQ at the bottom of this post for most of the bread and butter for this, aside from a difference in host (now a short white gal with brown hair, top of the post will have a description of what clothes I have on).
Real talk: I know that DC is not an inexpensive place to live, but tipping is not where you can just tighten the purse strings. If you're drinking out, tipping is part of the cost you need to plan and account for going forward.
WHERE?
Continental Pool Lounge
1911 Fort Myer Drive @ the corner of Lee Hwy &, N Moore St, Arlington, VA
Happy hour deals: $2 off drafts, wine, and can drinks; $5 rail drinks. 5-8pm
Convenient to the Blue/Orange/Silver lines at Rosslyn!
WEATHER?
indoors location, looking rainy
WHAT?
We are an informal meetup group gathering at bars around the District. All we want is to socialize after a long week and make new friends. All are welcome - whether you’re an old school Washingtonian, a recent transplant, or (gasp) not a Redditor, this group is for you! Read the FAQ for more info.
WHO?
We’ll be there starting at 6:00pm. I will let you know where we are in the bar and who to look for. Keep in mind that we may move around, so check the top of the post for updates. I’ll keep making updates until around 8:00.
A SPECIAL NOTE:
This happy hour is meant for people to gather and feel comfortable interacting with folk, both new and old. You can, and will, be asked forcefully to not return if you are being a massive dick or an active creep! Please let the host or guest host know if you feel uncomfortable or in danger from any participant, whether it's to the level where you want someone to be on the lookout to bail you out of a conversation if they approach you again or if you think they shouldn't be allowed to return.
Respect people's personal space always, as well as a no when it's given to you. And don't be a stereotypical Redditor when it comes to talking to women in particular--this is not a place to pick up a date.
Yes, measuring how big of a dick or a creep one is being may be a subjective thing, and similarly, yes, I do not care about that! Consider not making people uncomfortable if you are worried about this note.
submitted by DCDRHH to washingtondc [link] [comments]


2023.03.23 18:12 Gunpowder77 Fantasy Academy with a mythical creature “zoo”

I book I read 2-6 years ago was a fantasy magic academy with a female protagonist. It is a series with more than 4 books, but I don’t know the exact length. The protagonist is good with animals and the creatures. There is a menagerie for mythical creatures in the academy. Set in modern times
I think book 3 or 4: Someone inhales a fungus at a motel and it is usually deadly in minutes, but someone else kills the fungus with their magic
submitted by Gunpowder77 to whatsthatbook [link] [comments]


2023.03.23 11:30 agentofhermamora Pet free hotel chains in USA?

Looking for hotels that don't allow pets. So far, looks like Marriot has been my best choice. My ideal hotel won't be low-end (Motel 6 type hotels) but not wildly expensive. I want to start traveling on my own this year but the thought of having to deal with someone dragging around some misbehaved beast or leaving them to bark themselves to death in a room while the owners do vacation stuff is not my idea of fun.
submitted by agentofhermamora to petfree [link] [comments]


2023.03.23 06:16 AZGhost How did I do? Any improvements I can make?

submitted by AZGhost to overclockers [link] [comments]